touch-packages team mailing list archive
-
touch-packages team
-
Mailing list archive
-
Message #103774
[Bug 1497105] Re: Clients can't get high resolution input in Unity8
See also: bug 1486341
--
You received this bug notification because you are a member of Ubuntu
Touch seeded packages, which is subscribed to unity8 in Ubuntu.
https://bugs.launchpad.net/bugs/1497105
Title:
Clients can't get high resolution input in Unity8
Status in QtMir:
New
Status in qtmir package in Ubuntu:
New
Status in unity8 package in Ubuntu:
New
Bug description:
Clients can't get high resolution input in Unity8.
Using native (non-nested) Mir servers, clients can get the full speed
input stream if they so choose (MIR_CLIENT_INPUT_RATE=0). And it's
planned that this will become a formal API feature: bug 1439590
However in Unity8, because it is a nested server, the client no longer
has the option of getting this high resolution input.
Examples of clients that utilize high resolution input for improved visual quality:
mir_demo_client_fingerpaint -w--desktop_file_hint=unity8
mir_demo_client_target -n--desktop_file_hint=unity8
You may also want to experiment with those using ultra-high resolution input by adding a kernel parameter: usbhid.mousepoll=1
This is a tricky problem because for touch at least we do want the
input stream to be throttled to the display rate from the top level
down. Perhaps the answer is to enhance Unity8 to be a full-speed (non-
resampled) client and then the clients of Unity8 can then still have a
choice of whether they get resampling or not.
To manage notifications about this bug go to:
https://bugs.launchpad.net/qtmir/+bug/1497105/+subscriptions
References