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Message #107843
[Bug 1497828] Re: Apps appear to freeze in Unity8, although they are really still rendering (swap interval zero). Need to interact with the shell to unfreeze it.
Found roughly the cause of the freeze. This callback randomly stops
calling back:
connect(window(), &QQuickWindow::frameSwapped, m_surface, &MirSurfaceInterface::onCompositorSwappedBuffers,
(Qt::ConnectionType) (Qt::DirectConnection | Qt::UniqueConnection));
and so this function no longer retrieves new buffers, just returns
early:
void MirSurface::updateTexture()
{
QMutexLocker locker(&m_mutex);
if (m_textureUpdated) {
return;
}
** Changed in: unity8 (Ubuntu)
Status: New => Invalid
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https://bugs.launchpad.net/bugs/1497828
Title:
Apps appear to freeze in Unity8, although they are really still
rendering (swap interval zero). Need to interact with the shell to
unfreeze it.
Status in QtMir:
New
Status in qtmir package in Ubuntu:
New
Status in unity8 package in Ubuntu:
Invalid
Bug description:
Apps appear to freeze in Unity8, although they are really still
rendering (swap interval zero). Need to interact with the shell to
unfreeze it.
Test case (on Unity8 wily desktop):
$ glmark2-mir -b :title=--desktop_file_hint=unity8
This freezes a couple of times during the benchmark.
Test case (on a phone):
$ mir_demo_client_target -n--desktop_file_hint=unity8
This freezes very quickly when you move your finger around.
Test case (on a phone):
$ glmark2-es2-mir -b :title=--desktop_file_hint=unity8
To manage notifications about this bug go to:
https://bugs.launchpad.net/qtmir/+bug/1497828/+subscriptions
References