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[Bug 1502282] Re: "unknown" connectivity status problematic

 

I agree with Kyle that "unknown" state is pretty useless, that said, as
it's defined by QNetworkAccessManager, we can't really get rid of it
without proposing a change to QNetworkAccessManager API.  Thus I agree
with Michi that for now scopes and/or the scopes framework should treat
"unknown" the same as "disconnected".

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https://bugs.launchpad.net/bugs/1502282

Title:
  "unknown" connectivity status problematic

Status in The Savilerow project:
  New
Status in unity-scopes-api package in Ubuntu:
  New
Status in unity-scopes-shell package in Ubuntu:
  New

Bug description:
  metadata provides a scope a network connectivity status enum with three possible states:
  * connected
  * disconnected
  * unknown

  Sometimes unknown is the current state. This is quite problematic
  because in general a scopes that queries the network (that is, most
  scopes) need to know whether there is network or is not network and
  depending on this either make the network queries or display an error
  message.

  A status of unknown connectivity leaves the scope with no valid option:
  * the scope could assume the network is down and provide the user an error message. But often the network is not actually down, so this interrupts the user's flow unnecessarily
  *  the scope could assume the network is up, but this is dangerous if it is not up

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References