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Message #120840
[Bug 1520164] Re: overlay buttons globalRect has wrong y co-ordinate (represents center of the object, rather than the top)
camera-app is the only app that I know that deals with rotation of the
device by rotating the buttons individually (the buttons rotate when
changing orientation, not the whole app). Could it be related to that?
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https://bugs.launchpad.net/bugs/1520164
Title:
overlay buttons globalRect has wrong y co-ordinate (represents center
of the object, rather than the top)
Status in camera-app:
New
Status in ubuntu-ui-toolkit package in Ubuntu:
New
Bug description:
The globalRect property of an object is supposed to represent the top
left hand corner of it, along with the width and height. Taking
advantage of that fact, Autopilot calculates the middle as x, y =
x+w/2, y+h/2
This calculation seems to have been thrown off by the overlay buttons
in the camera-app. In this case the globalRect represents the center
of the object. We determined this by enabling the touch vizualisation
in Unity8:
$ apt-get install qtdbus-qt5
$ qdbus --system com.canonical.Unity.Screen / com.canonical.Unity.Screen.setTouchVisualizationEnabled true
When clicking using click_object this clicks in the center, just below
the button. If we use the globalRect co-ordinates directly (without
adding width and height) it clicks in the exact center of the button.
Note that camera-app seems to be the only application affected by this
issue at the moment.
Another note - the x, y, width and height properties (outside of
globalRect) seem to be correct.
$ system-image-cli -i
current build number: 187
device name: krillin
channel: ubuntu-touch/rc-proposed/bq-aquaris.en
last update: 2015-11-24 09:51:16
version version: 187
version ubuntu: 20151124
version device: 20151028-869191d
version custom: 20151111--36-46-vivid
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References