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[Bug 1517133] Re: [regression] Mouse speed in Unity8 is much lower than elsewhere (to the point of useless)

 

Actually, regardless of whether we land Mir fixes for bug 1524145 and
bug 1522295, the Unity8 mouse speed is still going to be unusable.

Right now (Mir 0.17 installed on xenial) you're getting 1:1 device
kernel motion data. So Unity8 should be able to deal with that much
better than it is and not require such a huge effort to move the mouse
around.

So this is entirely a Unity8 bug.  Unity8 should ensure as a sane
default that it is moving the cursor by about 1px when the motion event
gives a dx==1. But right now it seems to be a long way from that. Other
Mir shells don't have a problem.

** Changed in: mir
       Status: Opinion => Invalid

** Changed in: mir
    Milestone: 0.18.0 => None

** Changed in: mir (Ubuntu)
       Status: Confirmed => Invalid

** Also affects: qtmir
   Importance: Undecided
       Status: New

** Changed in: qtmir
       Status: New => Confirmed

** Changed in: qtmir
   Importance: Undecided => High

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https://bugs.launchpad.net/bugs/1517133

Title:
  [regression] Mouse speed in Unity8 is much lower than elsewhere (to
  the point of useless)

Status in Mir:
  Invalid
Status in QtMir:
  Confirmed
Status in mir package in Ubuntu:
  Invalid
Status in qtmir package in Ubuntu:
  Confirmed
Status in unity8 package in Ubuntu:
  Confirmed

Bug description:
  Running unity8 as a session on the desktop.

  The mouse is so "slow" (i.e a movement in reality moves it very few
  pixels on screen) that i can't really use it since i need to lift it
  and restart the movement a few times if i want to go to the other side
  of the screen.

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References