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Message #134409
[Bug 1502282] Re: "unknown" connectivity status problematic
Here is the code in QueryMetadata that set this:
it = var.find("internet_connectivity");
if (it != var.end())
{
internet_connectivity_ = it->second.get_bool() ? QueryMetadata::Connected : QueryMetadata::Disconnected;
}
else
{
internet_connectivity_ = QueryMetadata::Unknown;
}
So, the only way for this not to be set is if the status isn't passed in
by the caller.
ActionMetadata and PerformAction derive from QueryMetadata, so they get
this setting for free. At least going by this brief look, I'd say that
the shell doesn't set the status for activation and preview.
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https://bugs.launchpad.net/bugs/1502282
Title:
"unknown" connectivity status problematic
Status in The Savilerow project:
New
Status in unity-scopes-api package in Ubuntu:
Confirmed
Status in unity-scopes-shell package in Ubuntu:
Confirmed
Bug description:
metadata provides a scope a network connectivity status enum with three possible states:
* connected
* disconnected
* unknown
Sometimes unknown is the current state. This is quite problematic
because in general a scopes that queries the network (that is, most
scopes) need to know whether there is network or is not network and
depending on this either make the network queries or display an error
message.
A status of unknown connectivity leaves the scope with no valid option:
* the scope could assume the network is down and provide the user an error message. But often the network is not actually down, so this interrupts the user's flow unnecessarily
* the scope could assume the network is up, but this is dangerous if it is not up
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References