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[Bug 1355463] Re: Unity launcher crash after click second open window

 

I also had this problem, as well as when using super+w.

I could solve it by playing around with some settings but because I can
not reproduce the problem, I'm not able to narrow it down.

Anyway, maybe someone else can do it using the steps I've done – up to
that point, where I realised, that the problem was gone:

1) moving 'unityshell' to the last entry in
/org/compiz/profiles/unity/plugins/core (with dconf-editor), as
described in
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1284898/comments/10

2) changed the following settings using ccsm:
2.1) OpenGL -> General -> Texture Filter: switched from "Good" to "Fast"
2.2) Scale-Plugin -> Appearance -> Darken Background: switched from true to false
2.3) Scale-Plugin -> Appearance -> X Offset: Increased from 0 to 1
2.4) Scale-Plugin -> Appearance -> Y Offset: Increased from 0 to 1
2.5) Scale-Plugin -> Bindings -> Key Bindings Toggle Scale Mode: switched from true to false

As stated before, I could not reproduce the problem. That means, I also
turned back all the described settings back to their previous values,
but it still works.

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https://bugs.launchpad.net/bugs/1355463

Title:
  Unity launcher crash after click second open window

Status in Unity:
  New
Status in “unity” package in Ubuntu:
  New

Bug description:
  When there are more than one window opened from the same program,
  let's say gedit and you click on the application launcher expecting a
  kind of previsualizators to choose one of the opened windows, X system
  keeps blocked and I need to open a shell session and kill it.

  Release: Ubuntu 14.04.1 LTS

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References