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[Bug 1294373] Re: Memory leak when running Unity8 on the emulator

 

This has most likely been fixed a while ago when we fixed that leak in
"everything". Riccardo, can you confirm this is still the case?

** Changed in: unity8 (Ubuntu)
       Status: Confirmed => Incomplete

** Changed in: unity8 (Ubuntu)
     Assignee: (unassigned) => Ricardo Salveti (rsalveti)

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https://bugs.launchpad.net/bugs/1294373

Title:
  Memory leak when running Unity8 on the emulator

Status in “unity8” package in Ubuntu:
  Incomplete

Bug description:
  Using emulator with the following build:

  current build number: 244
  device name: generic
  channel: ubuntu-touch/devel-proposed
  alias: ubuntu-touch/trusty-proposed
  last update: 2014-03-18 14:56:03
  version version: 244
  version ubuntu: 20140318.1
  version device: 20140304

  It seems Unity8 leaks memory when rendering anything into the screen.
  If you boot and let the welcome screen running, you can easily follow
  the leak with a top, until OOM kicks in and kill unity8.

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