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[Bug 1028012] Re: Arrows drawn incorrectly on launcher icons when there are application windows in multiple monitors spreaded in multiple workspaces.

 

Can you still reproduce the issue?


** Changed in: unity
       Status: New => Incomplete

** Changed in: unity (Ubuntu)
       Status: New => Incomplete

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https://bugs.launchpad.net/bugs/1028012

Title:
  Arrows drawn incorrectly on launcher icons  when there are application
  windows in multiple monitors spreaded in multiple workspaces.

Status in Unity:
  Incomplete
Status in unity package in Ubuntu:
  Incomplete

Bug description:
  Release ubuntu 12.10 Quantal (Nvidia)

  Assertion 1 : Fail -  Monitor 2 gedit icon has a filled-in arrow on right.
  Assertion 2 - fail - Monitor 2 gedit icon filled-in arrow on right
  Assertion 3 - fail - Monitor 1 gedit icon has a filled-in arrow on right
  Assertion 4 - Works ok

  Follow the steps below to reproduce the issue:
  * Run CCSM and ensure that the unity option in "Experimental" ->"Launcher Monitors" is set to "All Desktops"

   * Open 1 Gedit window on monitor 1, workspace 1.
      * Open 2 Gedit windows on monitor 2, workspace 1.
      * Open 2 Gedit windows on monitor 1, workspace 2.
      * Open 1 Gedit window on monitor 2, workspace 3.

  * Move to workspace 1.
      * Focus the gedit window on monitor 1.

      * Assertion 1:
        * Gedit launcher icon on monitor 1 must have:
          * A filled-in arrow on the left of the icon.
          * A filled-in arrow on the right of the icon.
        * Gedit launcher icon on monitor 2 must have:
          * Two pips on the left of the icon.
          * Nothing on the right of the icon.

     * Move to workspace 2.
     * Focus one of the two gedit windows on monitor 1.

     * Assertion 2:
       * Gedit launcher icon on monitor 1 must have:
         * Two pips on the left of the icon.
         * A filled-in arrow on the right of the icon.
       * Gedit launcher icon on monitor 2 must have:
         * An empty arrow on the left of the icon.
         * Nothing on the right of the icon.

     * Move to workspace 3.
     * Focus the gedit window on monitor 2.

     * Assertion 3:
       * Gedit launcher icon on monitor 1 must have:
         * An empty arrow on the left of the icon.
         * Nothing on the right of the icon.
       * Gedit launcher icon on monitor 2 must have:
         * A filled-in arrow on the left of the icon.
         * A filled-in arrow on the right of the icon.

     * Move to workspace 4.

     * Assertion 4:
       * Gedit launcher icon on monitor 1 must have:
         * An empty arrow on the left of the icon.
         * Nothing on the right of the icon.
       * Gedit launcher icon on monitor 2 must have:
         * An empty arrow on the left of the icon.
         * Nothing on the right of the icon.

  ProblemType: Bug
  DistroRelease: Ubuntu 12.10
  Package: unity 6.0.0-0ubuntu4
  ProcVersionSignature: Ubuntu 3.5.0-5.5-generic 3.5.0-rc7
  Uname: Linux 3.5.0-5-generic i686
  NonfreeKernelModules: nvidia
  ApportVersion: 2.4-0ubuntu3
  Architecture: i386
  CompizPlugins: [core,composite,opengl,compiztoolbox,decor,vpswitch,snap,mousepoll,resize,place,move,wall,grid,regex,imgpng,session,gnomecompat,animation,fade,unitymtgrabhandles,workarounds,scale,expo,ezoom,unityshell]
  Date: Mon Jul 23 16:52:39 2012
  ProcEnviron:
   LANGUAGE=en_GB:en
   TERM=xterm
   PATH=(custom, no user)
   LANG=en_GB.UTF-8
   SHELL=/bin/bash
  SourcePackage: unity
  UpgradeStatus: No upgrade log present (probably fresh install)

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