touch-packages team mailing list archive
-
touch-packages team
-
Mailing list archive
-
Message #50324
[Bug 1199525] Re: Windows bug: beast lightmapping fails on bake when LAN is disabled
Thank you for taking the time to report this bug and trying to help make
Ubuntu better. However, it seems that you are not using a software
package provided by the official Ubuntu repositories. Because of this
the Ubuntu project can not support or fix your particular bug. Please
report this bug to the provider of the software package. Thanks!
If you are interested in learning more about software repositories and
Ubuntu, check https://help.ubuntu.com/community/Repositories
** No longer affects: unity
** Changed in: unity (Ubuntu)
Status: New => Invalid
--
You received this bug notification because you are a member of Ubuntu
Touch seeded packages, which is subscribed to unity in Ubuntu.
https://bugs.launchpad.net/bugs/1199525
Title:
Windows bug: beast lightmapping fails on bake when LAN is disabled
Status in unity package in Ubuntu:
Invalid
Bug description:
Regardless of the scene setup, Beast will immediately fail when the
Bake button is pressed if your LAN connection is disabled through
Windows network connections. I don't know for certain, but I would
assume that it also doesn't work if the computer does not have a LAN
port.
Repro:
Disable your LAN connection through Windows network connections and settings. (Right click -> Disable)
Open a scene in Unity or create a new one that is set up to be light mapped. (I.e. has a few static objects and some lights)
Bring up the lightmapping panel and click bake.
Expected behavior:
The lightmaps are baked as normal
Experienced behavior:
An general error is output to the console, claiming that the settings are wrong in "OnGUI()" and that it is a bug of some sort.
To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/unity/+bug/1199525/+subscriptions