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[Bug 1364225] Re: Shadow applied inconsistently to windows that use XShape

 

This bug was fixed in the package unity - 7.2.4+14.04.20141217-0ubuntu1

---------------
unity (7.2.4+14.04.20141217-0ubuntu1) trusty; urgency=medium

  [ Andrea Azzarone ]
  * Share lockscreen password between screens (lp: #1308540)
  * Allow a distinct pam config file for greeter and for lock-screen.
    (lp: #1305440)
  * Add an arrow activator in the lockscreen. (lp: #1332509)
  * Make sure GetScreenGeometry returns the correct value (lp: #1374785).
  * unmapped all windows prior to shutdown (lp: #1370017) (lp: #1375271)

  [ Brandon Schaefer ]
  * fix tooltip for the "Show Desktop / Restore Windows" icon in the Alt-Tab
    switcher (lp: #1237132)
  * Use CONFIG instead of CACHE to store the first_run.stamp (lp: #1328677)

  [ Eleni Maria Stea ]
  * LayoutSystem: make sure the exposed open windows are displayed in the
    preserved order (lp: #1349281).

  [ handsome_feng ]
  * added support for getting the distro name from /etc/os-release
    (lp: #1329584)

  [ Iain Lane ]
  * When grabbing keys, try prefixing "XF86" if the key isn't found. GNOME
    gives us unprefixed keys sometimes (lp: #1302885).

  [ Marco Trevisan (Treviño) ]
  * make the Launcher icon count badge width depend on the text value width
    and scaling (lp: #1353070) (lp: #1354498) (lp: #796527) (lp: #1066971)
    (lp: #1361713)
  * DecoratedWindow: make edges independent from borders and properly update
    them on actions change (lp: #1276177), (lp: #1299741), (lp: #1301776),
    (lp: #1324104), (lp: #1364225), (lp: #1373695)
  * Lockscreen: scale the UI elements based on current monitor scaling
    (lp: #1292218)
  * UnityScreen: when filtering out windows in spread, make sure we unscale
    them (lp: #1316265).
  * PanelMenuView: ensure that proper window tiles and buttons are shown at
    the right place (lp: #1384910) (lp: #1384958) (lp: #1385285)
  * SearchBar, ActionButtons, IconRenderer: include the font scaling when
    scaling textual items (lp: #1332947) (lp: #1361751) (lp: #1362162)
    (lp: #1362346).
  * ApplicationLauncherIcon: make sure we close the dash if DnD is accepted
    and the application window is about to be focused (lp: #1350331).
  * SwitcherView: set progress on icon render args (lp: #1361679).
  * LockScreenController: wait for the primary shield to get the grab
    before setting the session locked (lp: #1368427) (lp: #1371764).
  * added decorations to windows in non-focused workspaces (lp: #1383468)

  [ Stephen M. Webb ]
  * updated the unity(1) manpage to match the actual command (lp: #1059275)
  * bumped package version to match upstream

  [ Marco Trevisan (Treviño) ]
  * Preparing for unity 7.2.4
 -- Ubuntu daily release <ps-jenkins@xxxxxxxxxxxxxxxxxxx>   Wed, 17 Dec 2014 20:52:10 +0000

** Changed in: unity (Ubuntu Trusty)
       Status: Fix Committed => Fix Released

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https://bugs.launchpad.net/bugs/1364225

Title:
  Shadow applied inconsistently to windows that use XShape

Status in Unity:
  Fix Committed
Status in Unity 7.2 series:
  In Progress
Status in unity package in Ubuntu:
  Fix Released
Status in unity source package in Trusty:
  Fix Released

Bug description:
  [ Impact ]

  Non-standard windows of a non-rectangular shape end up with
  rectangular shadows drawn behind them by Unity.

  It is better to have no shadow at all for these windows rather than an
  incorrect rectangular shadow.

  [ Test Case ]

  C code for a test case is attached to this bug.  It needs to be
  compiled and run to demonstrate the problem and solution.

  [ Regression Potential ]

  Any code change to the Unity desktop shell could introduce a new crash
  or hang.

  A possible regression in this particular fix is a lack of shadows when
  expected, or a non-standard non-rectangular window still having a
  shadow as before.

  [ Additional Info ]

  The Unity SRU fix for Ubuntu 14.04 LTS was cherry-picked from Ubuntu
  14.10 where it has been in production use for some time without
  regression.

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