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Message #68568
[Bug 1072206] Re: [nvidia] Window content is black or transparent
Hello ZeXx86, or anyone else affected,
Accepted compiz into trusty-proposed. The package will build now and be
available at
https://launchpad.net/ubuntu/+source/compiz/1:0.9.11.3+14.04.20150313-0ubuntu1
in a few hours, and then in the -proposed repository.
Please help us by testing this new package. See
https://wiki.ubuntu.com/Testing/EnableProposed for documentation how to
enable and use -proposed. Your feedback will aid us getting this update
out to other Ubuntu users.
If this package fixes the bug for you, please add a comment to this bug,
mentioning the version of the package you tested, and change the tag
from verification-needed to verification-done. If it does not fix the
bug for you, please add a comment stating that, and change the tag to
verification-failed. In either case, details of your testing will help
us make a better decision.
Further information regarding the verification process can be found at
https://wiki.ubuntu.com/QATeam/PerformingSRUVerification . Thank you in
advance!
** Changed in: compiz (Ubuntu Trusty)
Status: In Progress => Fix Committed
** Tags added: verification-needed
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https://bugs.launchpad.net/bugs/1072206
Title:
[nvidia] Window content is black or transparent
Status in Compiz:
Fix Committed
Status in Compiz 0.9.11 series:
In Progress
Status in NVIDIA Drivers Ubuntu:
Invalid
Status in Unity:
Invalid
Status in compiz package in Ubuntu:
Fix Released
Status in unity package in Ubuntu:
Invalid
Status in compiz source package in Trusty:
Fix Committed
Bug description:
[ Impact ]
With nVidia hardware from time to time window content is rendered
black or transparent. The problem manifests more frequently as
session uptime increases.
Apparently the problem was caused by textures being cached and not
freed, resulting in memory exhaustion conditions. It turns out the
texture caching is unnecessary anyway.
[ Test Case ]
Verification requires an nVidia GPU with proprietary drivers. The
problem can not be reproduced at will, only after some time (depending
on resident GPU memory and usage) and even then only randomly and
unreliably.
[ Regression Potential ]
It is unlikely this change has the potential to introduce new
regressions.
[ Other Info ]
Fix was cherry-picked from the Ubuntu "Vivid Vervet" dev relase where
it has been in use for some weeks without problem.
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