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Message #72780
[Bug 1447839] Re: mouse edge of window drag handles
Yeah, this requires us to resolve the cursor situation between unity8
and unity-system-compositor.
As previously discussed, having it drawn by u-s-c (aka "hardware"
cursor) is nice for performance reasons, at least until the shell can
leverage hwc. But then having to communicate to u-s-c how it should be
drawn would be too weird.
I was wondering then, could we have a small separate surface that unity8
draws the cursor to, that u-s-c then picks up and puts in a layer above
the shell as applicable? We'd need to communicate the location of the
cursor "point" relative to the surface to make it happen, though.
Thoughts?
** Changed in: unity8 (Ubuntu)
Status: New => Confirmed
** Also affects: unity-system-compositor (Ubuntu)
Importance: Undecided
Status: New
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https://bugs.launchpad.net/bugs/1447839
Title:
mouse edge of window drag handles
Status in unity-system-compositor package in Ubuntu:
New
Status in unity8 package in Ubuntu:
Confirmed
Bug description:
currently on the unity8 desktop windowed mode, the mouse remains in
it's "arrow" form not prompting the user when it's on the edge of a
window where the window can be rescaled.
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https://bugs.launchpad.net/ubuntu/+source/unity-system-compositor/+bug/1447839/+subscriptions
References