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Message #74731
[Bug 1450448] Re: kinfocenter crash
** Description changed:
- since the upgrade to 15.04 when you open kinfocenter in kde and click on open gl error the console output will say
- $ kinfocenter
+ since the upgrade to 15.04 when you open kinfocenter in kde and click on open gl you get an application crash - the console output will say
+ $ kinfocenter
Failed to establish shared memory mapping, will fallback to private memory -- memory usage will increase
kf5.kiconthemes: "Theme tree: (Breeze)"
kf5.kservice.sycoca: Trying to open ksycoca from "/home/dave/.cache/ksycoca5"
QObject::connect: No such signal QAction::triggered(Qt::MouseButtons,Qt::KeyboardModifiers)
QObject::connect: (sender name: 'search')
Error: glXMakeCurrent failed
the last line is of importance - after that kinfocenter crashes but
doesnt close - it hangs ...
ProblemType: Bug
DistroRelease: Ubuntu 15.04
Package: xorg 1:7.7+7ubuntu4
ProcVersionSignature: Ubuntu 3.19.0-15.15-generic 3.19.3
Uname: Linux 3.19.0-15-generic x86_64
ApportVersion: 2.17.2-0ubuntu1
Architecture: amd64
CurrentDesktop: KDE
Date: Thu Apr 30 14:04:49 2015
InstallationDate: Installed on 2009-12-21 (1955 days ago)
InstallationMedia: Kubuntu 9.10 "Karmic Koala" - Release amd64 (20091027)
SourcePackage: xorg
Symptom: display
Title: Xorg freeze
UpgradeStatus: Upgraded to vivid on 2015-04-23 (6 days ago)
** Description changed:
since the upgrade to 15.04 when you open kinfocenter in kde and click on open gl you get an application crash - the console output will say
$ kinfocenter
Failed to establish shared memory mapping, will fallback to private memory -- memory usage will increase
kf5.kiconthemes: "Theme tree: (Breeze)"
kf5.kservice.sycoca: Trying to open ksycoca from "/home/dave/.cache/ksycoca5"
QObject::connect: No such signal QAction::triggered(Qt::MouseButtons,Qt::KeyboardModifiers)
QObject::connect: (sender name: 'search')
Error: glXMakeCurrent failed
the last line is of importance - after that kinfocenter crashes but
doesnt close - it hangs ...
ProblemType: Bug
DistroRelease: Ubuntu 15.04
Package: xorg 1:7.7+7ubuntu4
ProcVersionSignature: Ubuntu 3.19.0-15.15-generic 3.19.3
Uname: Linux 3.19.0-15-generic x86_64
ApportVersion: 2.17.2-0ubuntu1
Architecture: amd64
CurrentDesktop: KDE
Date: Thu Apr 30 14:04:49 2015
InstallationDate: Installed on 2009-12-21 (1955 days ago)
InstallationMedia: Kubuntu 9.10 "Karmic Koala" - Release amd64 (20091027)
SourcePackage: xorg
Symptom: display
Title: Xorg freeze
UpgradeStatus: Upgraded to vivid on 2015-04-23 (6 days ago)
+
+
+ $ glxinfo
+ name of display: :0
+ display: :0 screen: 0
+ direct rendering: Yes
+ server glx vendor string: SGI
+ server glx version string: 1.4
+ server glx extensions:
+ GLX_ARB_create_context, GLX_ARB_create_context_profile,
+ GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
+ GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB,
+ GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
+ GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
+ GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
+ GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control
+ client glx vendor string: Mesa Project and SGI
+ client glx version string: 1.4
+ client glx extensions:
+ GLX_ARB_create_context, GLX_ARB_create_context_profile,
+ GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
+ GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
+ GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
+ GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
+ GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
+ GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
+ GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
+ GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
+ GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
+ GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
+ GLX_SGI_swap_control, GLX_SGI_video_sync
+ GLX version: 1.4
+ GLX extensions:
+ GLX_ARB_create_context, GLX_ARB_create_context_profile,
+ GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
+ GLX_ARB_get_proc_address, GLX_ARB_multisample,
+ GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB,
+ GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
+ GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
+ GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
+ GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
+ GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
+ GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
+ GLX_SGI_swap_control, GLX_SGI_video_sync
+ OpenGL vendor string: X.Org
+ OpenGL renderer string: Gallium 0.4 on AMD RV770
+ OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.0-devel (git-db269ae 2015-04-30 vivid-oibaf-ppa)
+ OpenGL core profile shading language version string: 3.30
+ OpenGL core profile context flags: (none)
+ OpenGL core profile profile mask: core profile
+ OpenGL core profile extensions:
+ GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
+ GL_AMD_pinned_memory, GL_AMD_shader_stencil_export,
+ GL_AMD_shader_trinary_minmax, GL_AMD_vertex_shader_layer,
+ GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3,
+ GL_ANGLE_texture_compression_dxt5, GL_ARB_ES2_compatibility,
+ GL_ARB_ES3_compatibility, GL_ARB_base_instance,
+ GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
+ GL_ARB_clear_buffer_object, GL_ARB_clip_control,
+ GL_ARB_compressed_texture_pixel_storage, GL_ARB_conservative_depth,
+ GL_ARB_copy_buffer, GL_ARB_debug_output, GL_ARB_depth_buffer_float,
+ GL_ARB_depth_clamp, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
+ GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
+ GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
+ GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
+ GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
+ GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary,
+ GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
+ GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
+ GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
+ GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_occlusion_query2,
+ GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
+ GL_ARB_point_sprite, GL_ARB_program_interface_query,
+ GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sample_shading,
+ GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
+ GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding,
+ GL_ARB_shader_objects, GL_ARB_shader_stencil_export,
+ GL_ARB_shader_texture_lod, GL_ARB_shading_language_420pack,
+ GL_ARB_shading_language_packing, GL_ARB_stencil_texturing, GL_ARB_sync,
+ GL_ARB_texture_barrier, GL_ARB_texture_buffer_object,
+ GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range,
+ GL_ARB_texture_compression_rgtc, GL_ARB_texture_float,
+ GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample,
+ GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels,
+ GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
+ GL_ARB_texture_stencil8, GL_ARB_texture_storage,
+ GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
+ GL_ARB_timer_query, GL_ARB_transform_feedback2,
+ GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
+ GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
+ GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
+ GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev,
+ GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array,
+ GL_ATI_blend_equation_separate, GL_ATI_texture_compression_3dc,
+ GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr,
+ GL_EXT_blend_equation_separate, GL_EXT_draw_buffers2,
+ GL_EXT_draw_instanced, GL_EXT_framebuffer_blit,
+ GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
+ GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
+ GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp,
+ GL_EXT_provoking_vertex, GL_EXT_shader_integer_mix, GL_EXT_texture_array,
+ GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc,
+ GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
+ GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
+ GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB,
+ GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
+ GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query,
+ GL_EXT_transform_feedback, GL_EXT_vertex_array_bgra,
+ GL_IBM_multimode_draw_arrays, GL_KHR_context_flush_control, GL_KHR_debug,
+ GL_MESA_pack_invert, GL_MESA_texture_signed_rgba,
+ GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil,
+ GL_NV_texture_barrier, GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc
+
+ OpenGL version string: 3.0 Mesa 10.6.0-devel (git-db269ae 2015-04-30 vivid-oibaf-ppa)
+ OpenGL shading language version string: 1.30
+ OpenGL context flags: (none)
+ OpenGL extensions:
+ GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
+ GL_AMD_pinned_memory, GL_AMD_shader_stencil_export,
+ GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3,
+ GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels,
+ GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility,
+ GL_ARB_ES3_compatibility, GL_ARB_base_instance,
+ GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
+ GL_ARB_clear_buffer_object, GL_ARB_clip_control,
+ GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage,
+ GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_debug_output,
+ GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture,
+ GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
+ GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
+ GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
+ GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
+ GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
+ GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
+ GL_ARB_get_program_binary, GL_ARB_half_float_pixel,
+ GL_ARB_half_float_vertex, GL_ARB_instanced_arrays,
+ GL_ARB_internalformat_query, GL_ARB_invalidate_subdata,
+ GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
+ GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
+ GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query,
+ GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
+ GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
+ GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
+ GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects,
+ GL_ARB_shader_bit_encoding, GL_ARB_shader_objects,
+ GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod,
+ GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
+ GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_stencil_texturing,
+ GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
+ GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc,
+ GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
+ GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
+ GL_ARB_texture_env_dot3, GL_ARB_texture_float,
+ GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
+ GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
+ GL_ARB_texture_query_levels, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
+ GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8,
+ GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
+ GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2,
+ GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
+ GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object,
+ GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
+ GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
+ GL_ARB_vertex_program, GL_ARB_vertex_shader,
+ GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
+ GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers,
+ GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
+ GL_ATI_texture_env_combine3, GL_ATI_texture_float,
+ GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
+ GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
+ GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
+ GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
+ GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
+ GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
+ GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
+ GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
+ GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels,
+ GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
+ GL_EXT_polygon_offset, GL_EXT_polygon_offset_clamp,
+ GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
+ GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix,
+ GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
+ GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
+ GL_EXT_texture_array, GL_EXT_texture_compression_dxt1,
+ GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
+ GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
+ GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
+ GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
+ GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
+ GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
+ GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
+ GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
+ GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query,
+ GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
+ GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
+ GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
+ GL_KHR_context_flush_control, GL_KHR_debug, GL_MESA_pack_invert,
+ GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NV_blend_square,
+ GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fog_distance,
+ GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
+ GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier,
+ GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,
+ GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap,
+ GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
+ GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
+
+ OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.0-devel (git-db269ae 2015-04-30 vivid-oibaf-ppa)
+ OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
+ OpenGL ES profile extensions:
+ GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
+ GL_APPLE_texture_max_level, GL_EXT_blend_minmax,
+ GL_EXT_color_buffer_float, GL_EXT_discard_framebuffer,
+ GL_EXT_draw_buffers, GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays,
+ GL_EXT_read_format_bgra, GL_EXT_separate_shader_objects,
+ GL_EXT_shader_integer_mix, GL_EXT_texture_compression_dxt1,
+ GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888,
+ GL_EXT_texture_rg, GL_EXT_texture_type_2_10_10_10_REV,
+ GL_EXT_unpack_subimage, GL_KHR_context_flush_control, GL_NV_draw_buffers,
+ GL_NV_fbo_color_attachments, GL_NV_read_buffer, GL_OES_EGL_image,
+ GL_OES_EGL_image_external, GL_OES_compressed_ETC1_RGB8_texture,
+ GL_OES_depth24, GL_OES_depth_texture, GL_OES_depth_texture_cube_map,
+ GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
+ GL_OES_get_program_binary, GL_OES_mapbuffer, GL_OES_packed_depth_stencil,
+ GL_OES_rgb8_rgba8, GL_OES_standard_derivatives, GL_OES_stencil8,
+ GL_OES_surfaceless_context, GL_OES_texture_3D, GL_OES_texture_npot,
+ GL_OES_vertex_array_object
--
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https://bugs.launchpad.net/bugs/1450448
Title:
kinfocenter crash
Status in xorg package in Ubuntu:
New
Bug description:
since the upgrade to 15.04 when you open kinfocenter in kde and click on open gl you get an application crash - the console output will say
$ kinfocenter
Failed to establish shared memory mapping, will fallback to private memory -- memory usage will increase
kf5.kiconthemes: "Theme tree: (Breeze)"
kf5.kservice.sycoca: Trying to open ksycoca from "/home/dave/.cache/ksycoca5"
QObject::connect: No such signal QAction::triggered(Qt::MouseButtons,Qt::KeyboardModifiers)
QObject::connect: (sender name: 'search')
Error: glXMakeCurrent failed
the last line is of importance - after that kinfocenter crashes but
doesnt close - it hangs ...
ProblemType: Bug
DistroRelease: Ubuntu 15.04
Package: xorg 1:7.7+7ubuntu4
ProcVersionSignature: Ubuntu 3.19.0-15.15-generic 3.19.3
Uname: Linux 3.19.0-15-generic x86_64
ApportVersion: 2.17.2-0ubuntu1
Architecture: amd64
CurrentDesktop: KDE
Date: Thu Apr 30 14:04:49 2015
InstallationDate: Installed on 2009-12-21 (1955 days ago)
InstallationMedia: Kubuntu 9.10 "Karmic Koala" - Release amd64 (20091027)
SourcePackage: xorg
Symptom: display
Title: Xorg freeze
UpgradeStatus: Upgraded to vivid on 2015-04-23 (6 days ago)
$ glxinfo
name of display: :0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.4
server glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB, GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
GLX_OML_swap_method, GLX_SGIS_multisample, GLX_SGIX_fbconfig,
GLX_SGIX_pbuffer, GLX_SGIX_visual_select_group, GLX_SGI_swap_control
client glx vendor string: Mesa Project and SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_create_context_robustness, GLX_ARB_fbconfig_float,
GLX_ARB_framebuffer_sRGB, GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_buffer_age, GLX_EXT_create_context_es2_profile,
GLX_EXT_fbconfig_packed_float, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync
GLX version: 1.4
GLX extensions:
GLX_ARB_create_context, GLX_ARB_create_context_profile,
GLX_ARB_fbconfig_float, GLX_ARB_framebuffer_sRGB,
GLX_ARB_get_proc_address, GLX_ARB_multisample,
GLX_EXT_create_context_es2_profile, GLX_EXT_framebuffer_sRGB,
GLX_EXT_import_context, GLX_EXT_texture_from_pixmap, GLX_EXT_visual_info,
GLX_EXT_visual_rating, GLX_INTEL_swap_event, GLX_MESA_copy_sub_buffer,
GLX_MESA_multithread_makecurrent, GLX_MESA_query_renderer,
GLX_MESA_swap_control, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_SGI_make_current_read,
GLX_SGI_swap_control, GLX_SGI_video_sync
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV770
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.0-devel (git-db269ae 2015-04-30 vivid-oibaf-ppa)
OpenGL core profile shading language version string: 3.30
OpenGL core profile context flags: (none)
OpenGL core profile profile mask: core profile
OpenGL core profile extensions:
GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
GL_AMD_pinned_memory, GL_AMD_shader_stencil_export,
GL_AMD_shader_trinary_minmax, GL_AMD_vertex_shader_layer,
GL_AMD_vertex_shader_viewport_index, GL_ANGLE_texture_compression_dxt3,
GL_ANGLE_texture_compression_dxt5, GL_ARB_ES2_compatibility,
GL_ARB_ES3_compatibility, GL_ARB_base_instance,
GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
GL_ARB_clear_buffer_object, GL_ARB_clip_control,
GL_ARB_compressed_texture_pixel_storage, GL_ARB_conservative_depth,
GL_ARB_copy_buffer, GL_ARB_debug_output, GL_ARB_depth_buffer_float,
GL_ARB_depth_clamp, GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_layer_viewport,
GL_ARB_fragment_shader, GL_ARB_framebuffer_object,
GL_ARB_framebuffer_sRGB, GL_ARB_get_program_binary,
GL_ARB_half_float_pixel, GL_ARB_half_float_vertex,
GL_ARB_instanced_arrays, GL_ARB_internalformat_query,
GL_ARB_invalidate_subdata, GL_ARB_map_buffer_alignment,
GL_ARB_map_buffer_range, GL_ARB_multi_bind, GL_ARB_occlusion_query2,
GL_ARB_pipeline_statistics_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_sprite, GL_ARB_program_interface_query,
GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sample_shading,
GL_ARB_sampler_objects, GL_ARB_seamless_cube_map,
GL_ARB_separate_shader_objects, GL_ARB_shader_bit_encoding,
GL_ARB_shader_objects, GL_ARB_shader_stencil_export,
GL_ARB_shader_texture_lod, GL_ARB_shading_language_420pack,
GL_ARB_shading_language_packing, GL_ARB_stencil_texturing, GL_ARB_sync,
GL_ARB_texture_barrier, GL_ARB_texture_buffer_object,
GL_ARB_texture_buffer_object_rgb32, GL_ARB_texture_buffer_range,
GL_ARB_texture_compression_rgtc, GL_ARB_texture_float,
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_multisample,
GL_ARB_texture_non_power_of_two, GL_ARB_texture_query_levels,
GL_ARB_texture_rectangle, GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui,
GL_ARB_texture_stencil8, GL_ARB_texture_storage,
GL_ARB_texture_storage_multisample, GL_ARB_texture_swizzle,
GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,
GL_ARB_vertex_array_object, GL_ARB_vertex_attrib_binding,
GL_ARB_vertex_shader, GL_ARB_vertex_type_10f_11f_11f_rev,
GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array,
GL_ATI_blend_equation_separate, GL_ATI_texture_compression_3dc,
GL_ATI_texture_float, GL_ATI_texture_mirror_once, GL_EXT_abgr,
GL_EXT_blend_equation_separate, GL_EXT_draw_buffers2,
GL_EXT_draw_instanced, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
GL_EXT_framebuffer_sRGB, GL_EXT_packed_depth_stencil, GL_EXT_packed_float,
GL_EXT_pixel_buffer_object, GL_EXT_polygon_offset_clamp,
GL_EXT_provoking_vertex, GL_EXT_shader_integer_mix, GL_EXT_texture_array,
GL_EXT_texture_compression_dxt1, GL_EXT_texture_compression_latc,
GL_EXT_texture_compression_rgtc, GL_EXT_texture_compression_s3tc,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_sRGB,
GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query,
GL_EXT_transform_feedback, GL_EXT_vertex_array_bgra,
GL_IBM_multimode_draw_arrays, GL_KHR_context_flush_control, GL_KHR_debug,
GL_MESA_pack_invert, GL_MESA_texture_signed_rgba,
GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_packed_depth_stencil,
GL_NV_texture_barrier, GL_OES_EGL_image, GL_OES_read_format, GL_S3_s3tc
OpenGL version string: 3.0 Mesa 10.6.0-devel (git-db269ae 2015-04-30 vivid-oibaf-ppa)
OpenGL shading language version string: 1.30
OpenGL context flags: (none)
OpenGL extensions:
GL_AMD_conservative_depth, GL_AMD_draw_buffers_blend,
GL_AMD_pinned_memory, GL_AMD_shader_stencil_export,
GL_AMD_shader_trinary_minmax, GL_ANGLE_texture_compression_dxt3,
GL_ANGLE_texture_compression_dxt5, GL_APPLE_packed_pixels,
GL_APPLE_vertex_array_object, GL_ARB_ES2_compatibility,
GL_ARB_ES3_compatibility, GL_ARB_base_instance,
GL_ARB_blend_func_extended, GL_ARB_buffer_storage,
GL_ARB_clear_buffer_object, GL_ARB_clip_control,
GL_ARB_color_buffer_float, GL_ARB_compressed_texture_pixel_storage,
GL_ARB_conservative_depth, GL_ARB_copy_buffer, GL_ARB_debug_output,
GL_ARB_depth_buffer_float, GL_ARB_depth_clamp, GL_ARB_depth_texture,
GL_ARB_draw_buffers, GL_ARB_draw_buffers_blend,
GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,
GL_ARB_explicit_attrib_location, GL_ARB_explicit_uniform_location,
GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,
GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,
GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,
GL_ARB_get_program_binary, GL_ARB_half_float_pixel,
GL_ARB_half_float_vertex, GL_ARB_instanced_arrays,
GL_ARB_internalformat_query, GL_ARB_invalidate_subdata,
GL_ARB_map_buffer_alignment, GL_ARB_map_buffer_range, GL_ARB_multi_bind,
GL_ARB_multisample, GL_ARB_multitexture, GL_ARB_occlusion_query,
GL_ARB_occlusion_query2, GL_ARB_pipeline_statistics_query,
GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,
GL_ARB_program_interface_query, GL_ARB_provoking_vertex,
GL_ARB_robustness, GL_ARB_sample_shading, GL_ARB_sampler_objects,
GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects,
GL_ARB_shader_bit_encoding, GL_ARB_shader_objects,
GL_ARB_shader_stencil_export, GL_ARB_shader_texture_lod,
GL_ARB_shading_language_100, GL_ARB_shading_language_420pack,
GL_ARB_shading_language_packing, GL_ARB_shadow, GL_ARB_stencil_texturing,
GL_ARB_sync, GL_ARB_texture_barrier, GL_ARB_texture_border_clamp,
GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_float,
GL_ARB_texture_mirror_clamp_to_edge, GL_ARB_texture_mirrored_repeat,
GL_ARB_texture_multisample, GL_ARB_texture_non_power_of_two,
GL_ARB_texture_query_levels, GL_ARB_texture_rectangle, GL_ARB_texture_rg,
GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_stencil8,
GL_ARB_texture_storage, GL_ARB_texture_storage_multisample,
GL_ARB_texture_swizzle, GL_ARB_timer_query, GL_ARB_transform_feedback2,
GL_ARB_transform_feedback3, GL_ARB_transform_feedback_instanced,
GL_ARB_transpose_matrix, GL_ARB_uniform_buffer_object,
GL_ARB_vertex_array_bgra, GL_ARB_vertex_array_object,
GL_ARB_vertex_attrib_binding, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader,
GL_ARB_vertex_type_10f_11f_11f_rev, GL_ARB_vertex_type_2_10_10_10_rev,
GL_ARB_window_pos, GL_ATI_blend_equation_separate, GL_ATI_draw_buffers,
GL_ATI_separate_stencil, GL_ATI_texture_compression_3dc,
GL_ATI_texture_env_combine3, GL_ATI_texture_float,
GL_ATI_texture_mirror_once, GL_EXT_abgr, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,
GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,
GL_EXT_copy_texture, GL_EXT_draw_buffers2, GL_EXT_draw_instanced,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_blit,
GL_EXT_framebuffer_multisample, GL_EXT_framebuffer_multisample_blit_scaled,
GL_EXT_framebuffer_object, GL_EXT_framebuffer_sRGB,
GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_float, GL_EXT_packed_pixels,
GL_EXT_pixel_buffer_object, GL_EXT_point_parameters,
GL_EXT_polygon_offset, GL_EXT_polygon_offset_clamp,
GL_EXT_provoking_vertex, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shader_integer_mix,
GL_EXT_shadow_funcs, GL_EXT_stencil_two_side, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texture, GL_EXT_texture3D,
GL_EXT_texture_array, GL_EXT_texture_compression_dxt1,
GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_integer,
GL_EXT_texture_lod_bias, GL_EXT_texture_mirror_clamp,
GL_EXT_texture_object, GL_EXT_texture_rectangle, GL_EXT_texture_sRGB,
GL_EXT_texture_sRGB_decode, GL_EXT_texture_shared_exponent,
GL_EXT_texture_snorm, GL_EXT_texture_swizzle, GL_EXT_timer_query,
GL_EXT_transform_feedback, GL_EXT_vertex_array, GL_EXT_vertex_array_bgra,
GL_IBM_multimode_draw_arrays, GL_IBM_rasterpos_clip,
GL_IBM_texture_mirrored_repeat, GL_INGR_blend_func_separate,
GL_KHR_context_flush_control, GL_KHR_debug, GL_MESA_pack_invert,
GL_MESA_texture_signed_rgba, GL_MESA_window_pos, GL_NV_blend_square,
GL_NV_conditional_render, GL_NV_depth_clamp, GL_NV_fog_distance,
GL_NV_light_max_exponent, GL_NV_packed_depth_stencil,
GL_NV_primitive_restart, GL_NV_texgen_reflection, GL_NV_texture_barrier,
GL_NV_texture_env_combine4, GL_NV_texture_rectangle, GL_OES_EGL_image,
GL_OES_read_format, GL_S3_s3tc, GL_SGIS_generate_mipmap,
GL_SGIS_texture_border_clamp, GL_SGIS_texture_edge_clamp,
GL_SGIS_texture_lod, GL_SUN_multi_draw_arrays
OpenGL ES profile version string: OpenGL ES 3.0 Mesa 10.6.0-devel (git-db269ae 2015-04-30 vivid-oibaf-ppa)
OpenGL ES profile shading language version string: OpenGL ES GLSL ES 3.00
OpenGL ES profile extensions:
GL_ANGLE_texture_compression_dxt3, GL_ANGLE_texture_compression_dxt5,
GL_APPLE_texture_max_level, GL_EXT_blend_minmax,
GL_EXT_color_buffer_float, GL_EXT_discard_framebuffer,
GL_EXT_draw_buffers, GL_EXT_map_buffer_range, GL_EXT_multi_draw_arrays,
GL_EXT_read_format_bgra, GL_EXT_separate_shader_objects,
GL_EXT_shader_integer_mix, GL_EXT_texture_compression_dxt1,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_format_BGRA8888,
GL_EXT_texture_rg, GL_EXT_texture_type_2_10_10_10_REV,
GL_EXT_unpack_subimage, GL_KHR_context_flush_control, GL_NV_draw_buffers,
GL_NV_fbo_color_attachments, GL_NV_read_buffer, GL_OES_EGL_image,
GL_OES_EGL_image_external, GL_OES_compressed_ETC1_RGB8_texture,
GL_OES_depth24, GL_OES_depth_texture, GL_OES_depth_texture_cube_map,
GL_OES_element_index_uint, GL_OES_fbo_render_mipmap,
GL_OES_get_program_binary, GL_OES_mapbuffer, GL_OES_packed_depth_stencil,
GL_OES_rgb8_rgba8, GL_OES_standard_derivatives, GL_OES_stencil8,
GL_OES_surfaceless_context, GL_OES_texture_3D, GL_OES_texture_npot,
GL_OES_vertex_array_object
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References