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Message #78072
[Bug 1454711] Re: unity8 crash with many random touch points
This is what I got in unity8.log after tapping like crazy, causing
unity8 to crash:
"""
qtmir.surfaces: MirSurfaceItem::setOrientation - orientation= 2
qtmir.surfaces: MirSurfaceItem::updateMirSurfaceFocus true
qtmir.clipboard: D-Bus GetContents - returning 0 bytes
qtmir.mir.input: Would move a touch that wasn't pressed before (id = 15 ). Making it press instead.
qtmir.mir.input: There's a touch (id = 14 ) missing. Releasing it.
qtmir.mir.input: There's a touch (id = 20 ) missing. Releasing it.
qtmir.mir.input: There's a touch (id = 26 ) missing. Releasing it.
qtmir.mir.input: There's a touch (id = 33 ) missing. Releasing it.
qtmir.mir.input: Would move a touch that wasn't pressed before (id = 36 ). Making it press instead.
qtmir.mir.input: There's a touch (id = 35 ) missing. Releasing it.
terminate called after throwing an instance of 'boost::exception_detail::clone_impl<boost::exception_detail::error_info_injector<std::logic_error> >'
what(): Only one touch up/down may be reported per event
"""
So it's the same as bug #1437357, as I suspected. Which means that my
fix for it didn't work or didn't cover all cases :-/
--
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Touch seeded packages, which is subscribed to unity8 in Ubuntu.
https://bugs.launchpad.net/bugs/1454711
Title:
unity8 crash with many random touch points
Status in unity8 package in Ubuntu:
In Progress
Bug description:
I've just put my flat hand onto arale's screen and unity8 crashed.
Turns out I could reproduce this quite easily and managed to capture a
trace: http://paste.ubuntu.com/11113929/
To manage notifications about this bug go to:
https://bugs.launchpad.net/ubuntu/+source/unity8/+bug/1454711/+subscriptions
References