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Message #79205
[Bug 1452405] Re: wmctrl cannot move windows into certain positions
** Changed in: unity
Status: New => Confirmed
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https://bugs.launchpad.net/bugs/1452405
Title:
wmctrl cannot move windows into certain positions
Status in Unity:
Confirmed
Status in unity package in Ubuntu:
Confirmed
Bug description:
Ubuntu version 15.04, Unity version 7.3.2+15.04.20150420-0ubuntu1 and
wmctrl version 1.07-7.
If I try to place a window in the top left of the desktop, with the command "wmctrl -r :ACTIVE: -e 0,0,0,1240,1034", it'll instead place the window about 10 pixels to the right of the edge of the Unity launcher.
Similarly, trying to place a window on the top right corner with "wmctrl -r :ACTIVE: -e 1,1280,0,640,360", the window appears in the right X position, but it's also about 10 pixels below the Unity panel.
However, "wmctrl -r :ACTIVE: -e 1,1280,720,640,335" will place the window at the expected position. It's like it's expecting the launcher and panel to be bigger than they actually are.
I have my launcher set to 32 pixel icons, and I set up the scale for menu and titlebars as 0.875 in Settings>Displays, and my resolution is 1920x1080.
Would love to know if there's any workaround or alternative way to
place windows in specific spots via script. I tried xdotool but causes
the same abnormal behavior. I confirmed xmctrl works in other desktops
like KDE (both 4 and plasma 5)
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References