← Back to team overview

touch-packages team mailing list archive

[Bug 1457910] Re: Unity panels steal input events while under (some) fullscreen windows

 

Mh, this makes things harder to fix... The fact is that the shell is not
drawn when there are some fullscreen windows around, and that's fine...
But compiz adds it back on top when a fullscreen window has no focus.

This means that to fix the issue we can both show the shell on top of
these windows (not sure the best option), or make the shell not to take
input in this scenario... And both of these cases are quite tricky to
handle (especially the former).

** Changed in: unity
       Status: New => Triaged

** Changed in: unity (Ubuntu)
       Status: New => Triaged

** Changed in: unity
   Importance: Undecided => Low

** Changed in: unity
    Milestone: None => 7.3.3

** Changed in: unity (Ubuntu)
   Importance: Undecided => Low

-- 
You received this bug notification because you are a member of Ubuntu
Touch seeded packages, which is subscribed to unity in Ubuntu.
https://bugs.launchpad.net/bugs/1457910

Title:
  Unity panels steal input events while under (some) fullscreen windows

Status in Unity:
  Triaged
Status in unity package in Ubuntu:
  Triaged

Bug description:
  
  I have 3x 1920x1080 monitors arranged horizontally. Unity is configured to duplicate the launcher on every monitor.

  
  Video cards:

  2x AMD R270 in CrossfireX
  Driver: fglrx-updates (because the open source driver would always kill my X session when I open any LibreOffice app)

  
  Description:

  When telling an application to go full screen, it is correctly
  displayed full screen; however, when clicking in that full screen
  window, the Unity panels (hidden underneath) will steal its input
  events.

  
  Problems with:

   - Chromium playing any YouTube video full screen
   - VMware Player in full screen mode

  
  No problem with:

   - Chromium browsing any website while in full screen browsing mode (e.g. pressing F11)
   - Chromium playing any YouTube video full screen *after* pressing F11 to put browser in full screen mode
   - Default movie player playing video in full screen mode

  
  As a layman, it appears there are multiple methods for an application to go full screen, and at least one of those methods is not handled properly by either Unity or something related to the window manager.

To manage notifications about this bug go to:
https://bugs.launchpad.net/unity/+bug/1457910/+subscriptions