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Re: click-desktop, upstart-app-launch-desktop and AppArmor

 

On Thu, Aug 15, 2013 at 3:23 PM, Jamie Strandboge <jamie@xxxxxxxxxxxxx>wrote:

>
> Hi!
>
> IIRC, the plan all along was to remove the click-desktop hook in favor of
> the
> upstart-app-launch-desktop. I reviewed upstart-app-launch and it is
> working well
> ('start application APP_ID=$pkgname_$appname_$version' launches apps under
> confinement (on 3.10 kernels-- patch pending for 3.11). That's great!
>
> One thing that has had me concerned though is that apps are going to be
> hitting
> the appstore and more than just Unity users should be able to use them. My
> understanding is that flavors and derivatives would either have to create
> their
> own launcher based on Ted's click-exec or we could be sneaky and start the
> upstart job via the desktop file. That won't work on systems that use an
> upstart
> user session. I then noticed that both the click-desktop and
> upstart-app-launch-desktop hooks are both on my system, and they both run.
> The
> application-click upstart job uses click-exec to find the desktop file by
> using
> 'click pkgdir' and generates its own exec line for use in the click
> upstart job.
> Meanwhile, the click-desktop hook outputs a desktop file in
> ~/.local/share/applications that uses aa-exec.
>
> Not sure if all this was planned, but if we keep both the click-desktop and
> upstart-app-launch-desktop hooks, then Unity keeps the application
> lifecycle
> goodness and flavors and derivatives don't need to do anything so long as
> they
> can handle normal desktop files, and click will work as expected. :)
>

Will we eventually get double icons in the App lens if we keep both? I'm
not sure how unity8 is going to figure out what Apps it has available
through click and I expect it would still support traditional desktop files
from a convergence point of view at least. I'm not aware of how unity8 is
going to work with this.

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