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On 27/03/14 22:18, Michał Sawicz wrote:
On 27.03.2014 22:49, Michal Hruby wrote:Just let Qt know that the shell window is obscured, that's when the render thread stops.Problem here is that's racy - by the time the expose event reaches whatever it needs to reach, the render thread might already be blocked in eglSwapBuffers.
I didn't back off from my suggestion to stop blocking and just return true there. It's not like turning off the display disallowed us from copying a buffer.
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