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Re: Unity8 & Mir update May 20, 2014

 

Does it not seem that we need to fix the over-sensitivity of the rotation
issue that we have currently before we would want to land shell rotation?

Cheers, Rick


On Tue, May 20, 2014 at 5:33 PM, Chris Wayne <chris.wayne@xxxxxxxxxxxxx>wrote:

> Awesome, thanks :)  And when there is a call for testing, I'll be sure to
> help out
>
>
> On Tue, May 20, 2014 at 11:29 AM, Kevin Gunn <kevin.gunn@xxxxxxxxxxxxx>wrote:
>
>> ah Chris :)
>> well, feels like 3weeks+ish based on the amount of polish we would need &
>> we want to get some maturity/testing to have confidence before promotion.
>> for those that wanna play along...
>> https://launchpad.net/~unity-team/+archive/phone-right-edge
>> Please ignore the url name ...it already had arm builds enabled :)
>> Also, please don't file bugs yet, this isn't a call for testing... we're
>> not at that stage yet.
>>
>> br,kg
>>
>>
>> On Tue, May 20, 2014 at 9:58 AM, Chris Wayne <chris.wayne@xxxxxxxxxxxxx>wrote:
>>
>>>
>>>
>>>
>>> On Tue, May 20, 2014 at 10:57 AM, Kevin Gunn <kevin.gunn@xxxxxxxxxxxxx>wrote:
>>>
>>>>
>>>>    -
>>>>
>>>>    Latest in Unity8 ui
>>>>    -
>>>>
>>>>       setting up ppa for Qt comp
>>>>       -
>>>>
>>>>       turned on shell rotation in Qt comp ppa, now the debugging begins
>>>>
>>>>
>>> Do we have an ETA of when this will land in the image?  I understand
>>> it's not imminent, but an estimate would be good :)
>>>
>>>
>>>>
>>>>    -
>>>>
>>>>       working on integration of combobutton with notifications
>>>>       -
>>>>
>>>>       added shadow to carousel view in Dash
>>>>       -
>>>>
>>>>       work continues on scope departments
>>>>        -
>>>>
>>>>       and on missing scope UI elements
>>>>       -
>>>>
>>>>       split greeter should land this week
>>>>       -
>>>>
>>>>       as should new infographics
>>>>       -
>>>>
>>>>    Latest unity-mir/mir
>>>>    -
>>>>
>>>>       Unity-system-compositor display state policy (first phase) under
>>>>       test
>>>>       -
>>>>
>>>>          began work on the ofono/proximity sensor interactions (second
>>>>          phase)
>>>>          -
>>>>
>>>>       Rework of trusted session (due to some interesting limitations
>>>>       of socket clients and pid’s)
>>>>       -
>>>>
>>>>       Lots of iteration on a branch to more elegantly handle our
>>>>       deterministic blocking of swapbuffers
>>>>       -
>>>>
>>>>       Breaking up MP & landing custom input dispatcher
>>>>       -
>>>>
>>>>       Fixes around new BufferQueue class
>>>>       -
>>>>
>>>>       First attempt at better error support (getting a core dump on
>>>>       exception)
>>>>       - Effort around trying to bend glmark2 & android SF to be
>>>>       comparable to Mir
>>>>
>>>>
>>>> --
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>>>> Post to     : ubuntu-phone@xxxxxxxxxxxxxxxxxxx
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>>>>
>>>>
>>>
>>
>
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