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Message #08184
Re: Unity8 & Mir update May 20, 2014
hey Rick -
the bug you're talking about is
https://bugs.launchpad.net/ubuntu/+source/qtubuntu-sensors/+bug/1286150
the work for shell rotation & rotation tuning are in 2 different areas of
the code...so no conflict there. But I guess your question is still valid,
do we want to hold off landing something that might make the sensitivity of
rotation more annoying than it is atm ?
I would (weakly) vote to land shell rotation independent of the sensitivity
bug...but we're weeks away from that, maybe it gets fixed prior.
br,kg
On Tue, May 20, 2014 at 10:49 AM, Rick Spencer
<rick.spencer@xxxxxxxxxxxxx>wrote:
> Does it not seem that we need to fix the over-sensitivity of the rotation
> issue that we have currently before we would want to land shell rotation?
>
> Cheers, Rick
>
>
> On Tue, May 20, 2014 at 5:33 PM, Chris Wayne <chris.wayne@xxxxxxxxxxxxx>wrote:
>
>> Awesome, thanks :) And when there is a call for testing, I'll be sure to
>> help out
>>
>>
>> On Tue, May 20, 2014 at 11:29 AM, Kevin Gunn <kevin.gunn@xxxxxxxxxxxxx>wrote:
>>
>>> ah Chris :)
>>> well, feels like 3weeks+ish based on the amount of polish we would need
>>> & we want to get some maturity/testing to have confidence before promotion.
>>> for those that wanna play along...
>>> https://launchpad.net/~unity-team/+archive/phone-right-edge
>>> Please ignore the url name ...it already had arm builds enabled :)
>>> Also, please don't file bugs yet, this isn't a call for testing... we're
>>> not at that stage yet.
>>>
>>> br,kg
>>>
>>>
>>> On Tue, May 20, 2014 at 9:58 AM, Chris Wayne <chris.wayne@xxxxxxxxxxxxx>wrote:
>>>
>>>>
>>>>
>>>>
>>>> On Tue, May 20, 2014 at 10:57 AM, Kevin Gunn <kevin.gunn@xxxxxxxxxxxxx>wrote:
>>>>
>>>>>
>>>>> -
>>>>>
>>>>> Latest in Unity8 ui
>>>>> -
>>>>>
>>>>> setting up ppa for Qt comp
>>>>> -
>>>>>
>>>>> turned on shell rotation in Qt comp ppa, now the debugging
>>>>> begins
>>>>>
>>>>>
>>>> Do we have an ETA of when this will land in the image? I understand
>>>> it's not imminent, but an estimate would be good :)
>>>>
>>>>
>>>>>
>>>>> -
>>>>>
>>>>> working on integration of combobutton with notifications
>>>>> -
>>>>>
>>>>> added shadow to carousel view in Dash
>>>>> -
>>>>>
>>>>> work continues on scope departments
>>>>> -
>>>>>
>>>>> and on missing scope UI elements
>>>>> -
>>>>>
>>>>> split greeter should land this week
>>>>> -
>>>>>
>>>>> as should new infographics
>>>>> -
>>>>>
>>>>> Latest unity-mir/mir
>>>>> -
>>>>>
>>>>> Unity-system-compositor display state policy (first phase)
>>>>> under test
>>>>> -
>>>>>
>>>>> began work on the ofono/proximity sensor interactions
>>>>> (second phase)
>>>>> -
>>>>>
>>>>> Rework of trusted session (due to some interesting limitations
>>>>> of socket clients and pid’s)
>>>>> -
>>>>>
>>>>> Lots of iteration on a branch to more elegantly handle our
>>>>> deterministic blocking of swapbuffers
>>>>> -
>>>>>
>>>>> Breaking up MP & landing custom input dispatcher
>>>>> -
>>>>>
>>>>> Fixes around new BufferQueue class
>>>>> -
>>>>>
>>>>> First attempt at better error support (getting a core dump on
>>>>> exception)
>>>>> - Effort around trying to bend glmark2 & android SF to be
>>>>> comparable to Mir
>>>>>
>>>>>
>>>>> --
>>>>> Mailing list: https://launchpad.net/~ubuntu-phone
>>>>> Post to : ubuntu-phone@xxxxxxxxxxxxxxxxxxx
>>>>> Unsubscribe : https://launchpad.net/~ubuntu-phone
>>>>> More help : https://help.launchpad.net/ListHelp
>>>>>
>>>>>
>>>>
>>>
>>
>> --
>> Mailing list: https://launchpad.net/~ubuntu-phone
>> Post to : ubuntu-phone@xxxxxxxxxxxxxxxxxxx
>> Unsubscribe : https://launchpad.net/~ubuntu-phone
>> More help : https://help.launchpad.net/ListHelp
>>
>>
>
Follow ups
References
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Unity8 & Mir update May 20, 2014
From: Kevin Gunn, 2014-05-20
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Re: Unity8 & Mir update May 20, 2014
From: Chris Wayne, 2014-05-20
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Re: Unity8 & Mir update May 20, 2014
From: Kevin Gunn, 2014-05-20
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Re: Unity8 & Mir update May 20, 2014
From: Chris Wayne, 2014-05-20
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Re: Unity8 & Mir update May 20, 2014
From: Rick Spencer, 2014-05-20