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Message #08632
Re: Unity API status update
On Sun, Jun 15, 2014 at 11:29 PM, Olivier Tilloy <
olivier.tilloy@xxxxxxxxxxxxx> wrote:
>
>
>
> On Fri, Jun 13, 2014 at 6:31 PM, Thomas Strehl <
> thomas.strehl@xxxxxxxxxxxxx> wrote:
>
>> Scopes
>>
>> As we don't want to break scopes ABI frequently we decided to batch
>> those changes to make scopes developers' live a little bit easier.
>> However, that also means that we haven't really landing bigger new
>> feature on the device for last couple of weeks. That will change next
>> week by introducing scopes API version 0.5 that will, most notably,
>> finally introduce department support.
>>
>> The other big outstanding item is the introduction of the icon cache to
>> speed up dash page refreshing especially the application scope. After
>> some back and forth on the caching backend we decided to go with our own
>> persistant cache rather than using qnetworkdiskcache as the latter one
>> would still require network connection. Good news is that we have our
>> own backend fully implemented by now, so "only" wiring up work is still
>> left. Only unknown left is how or rather where to integrate, on UITK or
>> Unity8/dash level. UITK is preferred, but for timing reasons we might
>> just go for Unity8 for now and move it later (after RTM) on to UITK.
>>
>
> Do I understand it correctly that it’s a generic and transparent image
> cache?
> If so, please consider including it in the UITK, to benefit all
> applications that load images/icons from the network.
>
for RTM we'll be hooking it straight into the shell and will be working
with the SDK team make it available more generally afterwards.
hth,
Olli
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