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Re: Kinetic scrolling: isn't deceleration too strong?

 

On 02.10.2014 17:36, Andrea Cimitan wrote:
>
> On 02/10/14 16:02, Marco Trevisan wrote:
>> Il 02/10/2014 16:55, Andrea Cimitan ha scritto:
>>> We can change values per app (I have a branch for unity that will get
>>> reviewed soon), but globally is not possible.
>>> Proper solution must be done inside qt itself... there is no workaround
>>> we can do in our sdk unfortunately.
>> Not sure doing this per app is scalable, wouldn't be patching Qt a
>> better solution for now?
> Isn't that exactly what I said? :)
> Unfortunately, it is not trivial... it's in the works, but won't be
> any time soon I think
> https://bugreports.qt-project.org/browse/QTBUG-35608
>
> Patching app is easier for now
>
Do we have a specified amount based on gu or dp that would be a sane
default?

It looks to me that patching qquickflickable.cpp would be a trivial
patch, taking GRID_UNIT_PX and multiplying it by whatever is preferrable.

ciao,
    Christian

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