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Message #20250
Re: Tagger not working?
I have raised another bug as I have discovered my inability to decode QRs
is a separate thing. I have tried using example codes found online, big and
clear. I have tried taking a photo, cropping and using that photo. Nothing
decodes! On my phone it was effectively instant. I did randomly decode the
letter V from god only knows what when I wasn't even pointing it at a code
yesterday. Can anyone else get this to work on their M10?
On 27 April 2016 at 10:06, Michael Zanetti <michael.zanetti@xxxxxxxxxxxxx>
wrote:
>
>
> On 27.04.2016 10:06, Olivier Tilloy wrote:
> > On Wed, Apr 27, 2016 at 10:00 AM, Michael Zanetti
> > <michael.zanetti@xxxxxxxxxxxxx> wrote:
> >>
> >>
> >> On 27.04.2016 09:37, Gareth France wrote:
> >>> This is on the M10, on my E4.5 tagger works beatifully.
> >>>
> >>> On 27 April 2016 at 08:34, Olivier Tilloy <
> olivier.tilloy@xxxxxxxxxxxxx
> >>> <mailto:olivier.tilloy@xxxxxxxxxxxxx>> wrote:
> >>>
> >>> On Tue, Apr 26, 2016 at 10:22 PM, Gareth France
> >>> <gareth.france@xxxxxxxxx <mailto:gareth.france@xxxxxxxxx>> wrote:
> >>> > It seem that tagger is behaving weird, the image is displayed the
> >>> wrong way
> >>> > up making it near impossible to centre on what you want to scan
> as
> >>> it always
> >>> > moves the opposite way and messes with your mind!
> >>> >
> >>> > I haven't been able to scan a single code yet, it just doesn't
> >>> pick them up.
> >>> > It was very quck on my phone so this surprised me. Is this known?
> >>> I'm not
> >>> > sure wher to look for a bug.
> >>>
> >>> You can look for existing bugs, and report a new one, here:
> >>> https://bugs.launchpad.net/tagger.
> >>>
> >>> On which device are you seeing this btw? I’ve tested the E4.5 and
> the
> >>> MX4, and I’m not observing anything wrong.
> >>
> >>
> >> Actually this happens on all devices. Currently apps cannot distinguish
> >> between Landscape and InvertedLandscape (or Portrait and
> >> InvertedPortrait). I can not fix that in the app until the API in the
> >> platform is fixed.
> >
> > OK, I’m seeing it now.
> > The obvious workaround is to hold the device in portrait/landscape
> > instead of inverted portrait/inverted landscape, right?
> >
>
> Yes. Although I really don't like that workaround :) However, the fix
> for this is not straight forward. It's something to be fixed in Qt and
> also requires to rework a "hack" that got introduced for the camera-app
> in qtubuntu.
>
>
>
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