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[Bug 971332] Re: Weird translation on the shortcut overlay dialog

 

This bug was fixed in the package unity - 5.10.0-0ubuntu3

---------------
unity (5.10.0-0ubuntu3) precise-proposed; urgency=low

  [ Oliver Grawert ]
  * Enable subarch specific quilt support
  * add linaros disable_standalone-clients.patch to make unity build with GLES

  [ Didier Roche ]
  * remove a symlink and replace with a real file for
    debian/patches/series.<arch> as not supported  in non v3 (and we don't
    want v3 format with full source upstream derived branch)

unity (5.10.0-0ubuntu2) precise-proposed; urgency=low

  [ Ricardo Salveti de Araujo ]
  *  Enabling build with OpenGL ES2.0 support for ARM and disable maintainer
     mode on that arch to avoid -Werror failure (LP: #980544)

unity (5.10.0-0ubuntu1) precise-proposed; urgency=low

  * New upstream release:
    - bamfdaemon crashed with SIGABRT in g_assertion_message() (LP: #926208)
    - We are using 1 bad hack for compiz hanging on startup (LP: #963264)
    - GConf backend steals glib events from compiz (LP: #965220)
    - when I closed QupZill brawser it crashed and then and then I sow
      worrning that compiz crashed but fire fox and chrome is estle working.
      gtk-window-decorator crashed with SIGSEGV in max_window_name_width()
      (LP: #948580)
    - compiz crashed with SIGSEGV in std::basic_string<...>::basic_string()
      from unity::launcher::HudLauncherIcon::HudLauncherIcon()::{lambda} from
      unity::UBusManager::OnCallback (LP: #964897)
    - unity-panel-service crashed due to heap corruption in g_free() from
      service_proxy_name_changed() [libindicator/indicator-service-
      manager.c:574] (LP: #969360)
    - Opening dash while an application is maximized makes unity completely
      useless, have to relogin (LP: #975103)
    - unity crash on alt-tab (LP: #975168)
    - Top bar - Menus should be condensed to fit panel/overlay of appmenu
      (LP: #655184)
    - Topbar - window controls for maximised windows in the top bar should
      conform to Fitts's law (LP: #839690)
    - [FFe, UIFe] Dash - When the Dash is open and there is a maximised app in
      the background, the top bar background should not disappear
      (LP: #839480)
    - Dash - The inner bottom left, bottom right and top right corners of the
      desktop dash border are rendered incorrectly (LP: #839476)
    - Showdesktoped window contents invisible in window spread (LP: #877778)
    - Maximized windows can be accidentally closed from wrong monitor.
      (LP: #865701)
    - Unity launcher on-screen corruption on resume from suspend with nVidia
      proprietary driver (LP: #915265)
    - Launcher - Inserting items into launcher makes unnecessary animations on
      other monitors (LP: #925021)
    - Far left character in panel (and launcher popups) distorted
      (LP: #927441)
    - Jenkins build failure: SetAcceptKeyNavFocusOnMouseEnter not declared
      (LP: #938037)
    - super+<unbound key> and sometimes super+<number> keys now cause launch
      to wedge with the key hints shown and retains focus instead of selecting
      the requested window (LP: #934084)
    - three-finger move does not move (Precise) (LP: #940612)
    - compiz crashed with SIGSEGV in std::__detail::_List_node_base::_M_hook()
      from unity::ui::PointerBarrierWrapper::EmitCurrentData (LP: #944217)
    - indicators appear intertwined with global menu (LP: #953868)
    - [5.8 pre staging] "sticky edge" option does nothing visible
      (LP: #961285)
    - HUD: The selection always returns to the first item whenever menus are
      updated (LP: #962984)
    - Multimonitor - Using single launcher, the HUD draws incorrectly on a
      secondary monitor (LP: #963577)
    - Type your command does not appear translated in the HUD (LP: #964074)
    - HUD doesnt receive input after pressing Tab (LP: #964760)
    - compiz crashed with SIGSEGV in g_variant_unref() from
      unity::launcher::SoftwareCenterLauncherIcon::OnPropertyChanged
      (LP: #963718)
    - HUD denial of service (LP: #948820)
    - Application launch time increased with type-to-search in unity 5.8
      (LP: #966417)
    - Weird translation on the shortcut overlay dialog (LP: #971332)
    - compiz crashed with SIGSEV in g_type_check_instance_is_a from
      unity::launcher::DeviceLauncherIcon::ShowNotification (LP: #971345)
    - Launcher - launcher have a weird background if cursor is over it while
      opening dash (LP: #974408)
    - compiz crashed with SIGSEGV in
      unity::hud::HudIconTextureSource::ColorForIcon() (LP: #935307)
    - Compiz: Growing idle memory consumption with latest Nux/Unity (~60
      MiB/h) in unity::PanelIndicatorEntryView::Refresh() (LP: #975801)
    - [nvidia] minimized windows are white in the window spread (LP: #977189)
    - compiz crashed with SIGSEGV in nux::Rect::Rect() from
      unity::launcher::LauncherIcon::OpenQuicklist() from RecvMouseDown() from
      unity::launcher::LauncherIcon::RecvMouseDown() (LP: #954736)
    - Alt-tab - Reduce the spread delay for all items other than the initial
      item the select lands on after alt-tab opens (LP: #838232)
    - Dash - The Dash search box should expand horizontally when the Dash
      switches to full screen mode  (LP: #841907)
    - window selected via ALT+F1 doesn't get focus in unity (LP: #875932)
    - Non square icons don't fill result tiles as much as they should
      (LP: #878015)
    - Dash - the spinner and the 'clear' button (the circle with the X) in the
      Dash is blurry (LP: #891691)
    - Dash - Update the Dash card view so that the implementation conforms to
      the attached designs (LP: #901164)
    - Launcher bar doesn't saturate when focused via keynav when dash opened
      (LP: #913569)
    - Global menu doesn't work with multiple monitors (twinview) (LP: #921918)
    - Number shortcut overlay won't show if mouse hovers launcher bar area
      (LP: #924636)
    - Colour of launcher on second monitor is not restored after closing the
      dash (LP: #925442)
    - [autohide] app icons in HUD are poorly scaled (LP: #931406)
    - Show default HUD icon for Desktop (nautilus) menus (LP: #931548)
    - Hud shows wrong application icon when activated with the dash showing
      (LP: #932371)
    - Window management - Dragging down a maximized window from the panel has
      not predictable results (LP: #934680)
    - Launcher - Properly colorize icons (LP: #938620)
    - lens bar clickable area needs to be expanded (LP: #937193)
    - Multimonitor - hidden menu indicators are shown in the non active
      monitor (LP: #951747)
    - Wrong glib #include in Hud.h (LP: #952117)
    - [FFe, UIFe] New animation for adding launchers for newly installed
      applications (LP: #955147)
    - HUD remembers icon of last used app (LP: #961161)
    - Launcher - window buttons are not horizontally ad vertically aligned
      (LP: #963019)
    - Opening HUD after dash shows window title in the panel (LP: #963134)
    - Dash picking a really odd color with default wallpaper (LP: #963140)
    - HUD overlay has one pixel gap on left side (LP: #964061)
    - Launcher icon indicators doesn't redraw when changing the launcher
      settings (LP: #964851)
    - Dash home results take too long to appear (LP: #965492)
    - Multimonitor - Only the panel that controls the focused window should
      draw its title (LP: #968261)
    - Performing a pinch gesture over a window has no effect (LP: #969554)
    - Dash section header icons are missing (LP: #971233)
    - Unity displays "no search results" with results present (LP: #971430)
    - Pressing Ctrl+Tab from the command lens switches to the wrong lens
      (LP: #971850)
    - PanelMenuView causes gtk assertion to fail (LP: #971947)
    - [regression] The keyboard shortcuts overlay bottom is truncated.
      (LP: #973386)
    - Not minimizable windows have an enabled "minimize" button on the unity
      panel (LP: #936425)
    - HUD maximize button affects Dash (LP: #939054)
    - Panel opacity toggle doesn't quite work  (LP: #940683)
    - Dash is totally broken when disabling the blur effect (LP: #941066)
    - Dash collapsed view has scrollbar (LP: #956500)
    - HUD too many triangles with new transition effect (LP: #961230)
    - Menu bar not transparent when invoking dash with super key whilst HUD
      enabled and vice versa (LP: #962410)
    - Windows controls lost if dash is opened after HUD (LP: #963118)
    - HUD service returning more than 5 entries (LP: #965299)
    - Dash - Search box text is clipped (LP: #966424)
    - IBus Pinyin pup box disappears  in the hud (LP: #968777)
    - Dash and HUD search fields appear in slightly different places
      (LP: #969404)
    - Super+Tab, super, loses focus (LP: #970420)
    - Dash - reduce frosty effect (LP: #978785)
    - HUD doesn't ignore key events while ibus is active (LP: #957927)
    - "Show Dekstop icon" typo in Unity's translation template (LP: #934526)
    - Starting dash or hud with mouse over launcher desaturates all icons
      (LP: #973063)
    - Untranslatable strings in the hints screen (LP: #975815)
    - Dash text input does not get focus (LP: #774447)
    - dash ignore queries done just after session start (LP: #979799)
  * Cherry-pick an additional commit for a crash
  * debian/control:
    - build-dep on latest libnux-2.0-dev for ABI break
    - bump Standards-Version to latest
 -- Didier Roche <didrocks@xxxxxxxxxx>   Fri, 13 Apr 2012 14:34:15 +0200

** Changed in: unity (Ubuntu)
       Status: Fix Committed => Fix Released

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https://bugs.launchpad.net/bugs/971332

Title:
  Weird translation on the shortcut overlay dialog

Status in Ubuntu Translations:
  Fix Committed
Status in Unity:
  Fix Released
Status in Unity Distro Priority:
  Fix Committed
Status in “unity” package in Ubuntu:
  Fix Released

Bug description:
  The fact to translate or not the key combination end up in weird
  translations on some language.

  For instance, using French:
  - Press Super
  - See "Super + Left ou droit"

  This is because:
  hints_.push_back(new shortcut::Hint(windows, "", _(" or Right"), _("Semi-maximises current window."), shortcut::COMPIZ_KEY_OPTION, "grid", "put_left_key"));

  So either we should get some translation (from another app?) for all
  space/right/left/up/down… translation and switch that on the fly for
  the overelay, or we should get no translation for them (apart from
  "or"). However, some language will maybe put the translated or after
  "Right".

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References