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Message #00136
[Bug 1073397] Re: unityLoaded never gets called
This bug recently (last month) started to impact me. The removal of
the login attribute as described in comment #1 fixed things for me. (I
have login credentials stored with Lastpass in both firefox and chromium
if that provides any hints)
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https://bugs.launchpad.net/bugs/1073397
Title:
unityLoaded never gets called
Status in “unity-webapps-gmail” package in Ubuntu:
Confirmed
Bug description:
This is a continuation of bug #1059051 which seems to be resolved for
some but not others.
I'm using 2.4.7 of unity-webapps-gmail in Firefox
16.0.2+build1-0ubuntu0.12.10.1 in Quantal.
As described on bug #1059051, the request to install appears, but
nothing appears in the launcher - nor are there any menu or other
integrations.
No errors appear in the console if Firefox is launched from a
terminal.
By using a bit of judicious `window.alert' debugging in /usr/share
/unity-webapps/userscripts/unity-webapps-gmail/GMail.user.js,
everything is executing perfectly up until the invocation of
Unity.init towards the end of the script. A window.alert immediately
before this works, but an alert at the top of unityLoaded() doesn't.
I'm guessing that the delay introduced by setTimeout/wrapCallback and
the inner "wait()" function is what's causing the problem. Neither
unity-webapps-googlecalendar nor unity-webapps-launchpad have that
extra delay step. Unfortunately, removing the delay isn't feasible
either because of the dynamic loading of Gmail.
Without knowing more about Unity.init and the purpose of
"wrapCallback", I'm not sure what's going on. Is there any
documentation?
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