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Message #01243
[Bug 1355356] Re: App spread should not kill media
This may be due to group processes issues between the main webapp
process, and the underlying Oxide renderers.
We did encounter similar problems in the past with the OOM killer which
was killing the main process and left oxide ones alive.
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https://bugs.launchpad.net/bugs/1355356
Title:
App spread should not kill media
Status in The Unity 8 shell:
New
Status in “unity-webapps-grooveshark” package in Ubuntu:
New
Bug description:
Enjoying listening to Grooveshark tracks that I discovered from the
Music scope, and I was surprised that going into the app spread killed
the tunes. Seems legit to let the previously focused app keep the
sound stage till something else is focused.
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