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Message #04808
[Bug 1675963] [NEW] Get rid of oxide bits in //ui/gl/init
Public bug reported:
We currently replace the ozone bits in //ui/gl/init with Oxide
implementations. This originates from a time when Chromium/Ozone builds
didn't support GLX, but that's not the case anymore.
I want to try to get Chromium's content shell working from an Oxide
build in order to run the blink layout tests. The content shell will
communicate directly with the windowing system rather than using Oxide,
and so will require a full featured ozone platform. As part of this, I'm
planning to enable the x11 ozone platform for Oxide builds, but in order
to make this work, the ozone bits in //ui/gl/init need to be re-enabled.
** Affects: oxide
Importance: Medium
Assignee: Chris Coulson (chrisccoulson)
Status: Fix Committed
** Changed in: oxide
Importance: Undecided => Medium
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https://bugs.launchpad.net/bugs/1675963
Title:
Get rid of oxide bits in //ui/gl/init
Status in Oxide:
Fix Committed
Bug description:
We currently replace the ozone bits in //ui/gl/init with Oxide
implementations. This originates from a time when Chromium/Ozone
builds didn't support GLX, but that's not the case anymore.
I want to try to get Chromium's content shell working from an Oxide
build in order to run the blink layout tests. The content shell will
communicate directly with the windowing system rather than using
Oxide, and so will require a full featured ozone platform. As part of
this, I'm planning to enable the x11 ozone platform for Oxide builds,
but in order to make this work, the ozone bits in //ui/gl/init need to
be re-enabled.
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