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Message #110285
[Bug 710108] Re: compiz crashed with SIGSEGV in _mesa_generate_mipmap()
I've reproduced this by holding alt+tab down for a moment with unity.
Seems to be the upstream bug which I've attached.
Looks like compiz is passing in an invalid mipmap texture.
(*GL::generateMipmap) (priv->target);
should probably add a check prior to that, like:
ASSERT(priv-target->Image[0][0]->Data != NULL);
** Bug watch added: freedesktop.org Bugzilla #32246
http://bugs.freedesktop.org/show_bug.cgi?id=32246
** Also affects: mesa via
http://bugs.freedesktop.org/show_bug.cgi?id=32246
Importance: Unknown
Status: Unknown
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https://bugs.launchpad.net/bugs/710108
Title:
compiz crashed with SIGSEGV in _mesa_generate_mipmap()