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[Bug 676166] Re: Screen corruption when resuming from suspend/hibernate

 

Talking with Jason, the bug is confirmed to be really nvidia specific,
and the only safe workaround from a unity perspective is to restart the
window manager to ensure textures AND GL windows are properly
reassigned/reallocated.

That's outside of unity's scope -> marked invalid.


** Changed in: unity
       Status: Triaged => Invalid

** Changed in: unity
    Milestone: 4.16.0 => None

** Changed in: unity
     Assignee: Jay Taoko (jaytaoko) => (unassigned)

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https://bugs.launchpad.net/bugs/676166

Title:
  Screen corruption when resuming from suspend/hibernate

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