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Re: [Bug 830949] Re: [Intel N10 Graphics] Plugging in external monitor to VGA port makes both displays corrupted with thick slanted lines

 

On Tue, 2011-10-04 at 21:32 +0000, Sabin Iacob wrote:
> may I say that crippling options so that we can't use external monitors
> at their native resolution is not a solution?

You can use your external monitors at their native resolution.  You just
can't use Unity 3D at the same time, because it's broken.  Allowing you
to set a broken configuration is not an improvement.

>  the solution to this
> problem is breaking the desktop into tiles smaller than max texture
> size, doing compositing/transforms and then combining them afterwards
> for display (or something more clever someone who is an actual graphics
> programmer can come up with, this seems the most straightforward
> approach to me)
> 

This is indeed a correct solution, but not one that can be implemented
and tested in the 8 days before release.  So, for Oneiric, we're going
to prevent you from setting a configuration that won't work.  In P,
we'll fix compiz and unity so that this configuration will work.

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https://bugs.launchpad.net/bugs/830949

Title:
  [Intel N10 Graphics] Plugging in external monitor to VGA port makes
  both displays corrupted with thick slanted lines

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