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Message #149354
[Bug 892544] Re: Unity slow after resume from suspend
Mario, do you have "Force full screen redraws (buffer swap) on repaint"
enabled in CCSM > Workarounds?
If so then that would explain the lag in your video. And it should be
fixed in the PPA version "vv3" and later, as your comments suggests it
seems to be.
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https://bugs.launchpad.net/bugs/892544
Title:
Unity slow after resume from suspend
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