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[Bug 549325] Re: 32 bit compatible GL library missing.

 

Ah, ok.  I saw that buried in the regular /usr/lib/ and I guess it
didn't occur to me that it would be that way under /usr/lib32.  I didn't
get a chance to verify that because I ended up installing a different os
on my development machine so I wouldn't have to re-assign the library
files to all applications that were not delivered by the repositories
and use OpenGL.  I really shouldn't have to.  Was this an nVidia change
or a Canonical change?  The app was the native x86 version of Quake 4.
The whole /usr/lib(x)/nvidia-current idea is probably not a good one
unless all Linux Distributions are changing to this format.  Even then,
you are going to need to do a massive re-train of how to assign these
libraries for legacy applications (meaning applications that were either
developed before 10.04 or not following this library configuration).
This will flood your forums and support system with a serious amount of
posts and inquiries over one minor feature change.  Is that acceptable?

-- 
32 bit compatible GL library missing.
https://bugs.launchpad.net/bugs/549325
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