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Two examples of application developers comparing platforms

 

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Recently I came across a couple of examples of indie developers
comparing the overall experience of developing for multiple platforms.

Android vs WP7 for developers - a case study
<http://www.nilzorblog.com/2011/01/android-vs-wp7-for-developers-case.html>

    Covers the respective IDEs, APIs, submission process, report
    interface, and sales numbers. "I do believe it's slightly more
    fun to work at the WP7 platform, but the differences are not
    that big. Not big enough to be decisive alone."

- From iPhone to Windows Phone 7
<http://carpeaqua.com/2011/01/02/from-iphone-to-windows-phone-7/>

    Emphasizes the importance of having an OS -- and hardware --
    that the developer wants to use themselves, but also touches on
    the quality of APIs and IDEs. "Truth be told, I had fun with the
    Windows Phone SDK. Whereas the Android tools and APIs frustrated
    me to no end, I had little trouble picking up Windows Phone and
    translating many of the paradigms and lessons I’ve learned on
    the Apple platform to Microsoft’s."

While those posts are about mobile platforms, this is the kind of
experience we need to design in making Ubuntu an attractive target
platform for developers. The end-to-end experience of being attracted to
Ubuntu development, installing the SDK, learning the APIs, developing an
application, submitting it, and tracking revenue and feedback.

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