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[Bug 1108064] Re: HUD messes up application's Alt key bindings

 

Thank you for taking the time to report this bug.  We have tried to
recreate this on the latest release of Ubuntu and cannot reproduce it.
This bug is being marked as Invalid.  If you believe the problem to
still exist in the latest version of Ubuntu please comment on why that
is the case and change the bug status to NEW.”

PS: i tried 3/4 alt shortcuts with blander and they seem to work just
fine

** Changed in: blender (Ubuntu)
       Status: Confirmed => Invalid

** Changed in: emacs23 (Ubuntu)
       Status: Confirmed => Invalid

** Changed in: firefox (Ubuntu)
       Status: Confirmed => Invalid

** Changed in: unity (Ubuntu)
       Status: Confirmed => Invalid

** Changed in: unity
       Status: New => Invalid

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https://bugs.launchpad.net/bugs/1108064

Title:
  HUD messes up application's Alt key bindings

Status in Unity:
  Invalid
Status in blender package in Ubuntu:
  Invalid
Status in emacs23 package in Ubuntu:
  Invalid
Status in fcitx package in Ubuntu:
  Invalid
Status in firefox package in Ubuntu:
  Invalid
Status in hud package in Ubuntu:
  Invalid
Status in ibus package in Ubuntu:
  Invalid
Status in unity package in Ubuntu:
  Invalid

Bug description:
  If Alt-key is assigned to HUD, Alt key doesn't work correctly in some
  applications.

  For example, Blender doesn't accept Alt key press at all.  See a bug
  report in Blender bug tracker for detail:

  http://projects.blender.org/tracker/?func=detail&atid=498&aid=33831&group_id=9

  When pressing Alt key, Blender receives unnecessary FocusOut and
  FocusIn events, so Blender immediately forgets the Alt key is pressed
  down.  Blender developer was very angry with Unity's such strange
  behavior.

  In Emacs, after select a region, Alt key press sometimes cancels the
  selection unexpectedly, so I can do nothing in the region.

  
  Unity 6.12.0-0ubuntu0.2
  Ubuntu 12.10 amd64

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