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Message #03710
[Bug 460777] Re: Blender eats up CPU when idle
Thank you for taking the time to report this bug and helping to make Ubuntu better. We are sorry that we do not always have the capacity to look at all reported bugs in a timely manner. There have been many changes in Ubuntu since that time you reported the bug and your problem may have been fixed with some of the updates. It would help us a lot if you could test it on a currently supported Ubuntu version. When you test it and it is still an issue, kindly upload the updated logs by running only once:
apport-collect <bug #>
and any other logs that are relevant for this particular issue.
** Changed in: blender (Ubuntu)
Status: New => Invalid
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https://bugs.launchpad.net/bugs/460777
Title:
Blender eats up CPU when idle
Status in blender package in Ubuntu:
Invalid
Bug description:
Binary package hint: blender
Problem: When scrubbing around in the Sequencer (Alt+A), Blender
starts chewing up CPU and does not stop, even when I stop scrubbing.
It consumes an entire CPU (100%).
I have attempted to run blender with the '-d' debug flag, but it gives
no information. (BTW, what's the point of a debug option that gives
absolutely no detailed output?!?)
Filed via "ubuntu-bug", so system details should be automatically
included.
ProblemType: Bug
Architecture: amd64
Date: Sun Oct 25 20:46:18 2009
DistroRelease: Ubuntu 9.10
ExecutablePath: /usr/bin/blender-bin
NonfreeKernelModules: nvidia
Package: blender 2.49a+dfsg-0ubuntu2
ProcEnviron:
LANG=en_US.UTF-8
SHELL=/bin/bash
ProcVersionSignature: Ubuntu 2.6.31-14.48-generic
SourcePackage: blender
Uname: Linux 2.6.31-14-generic x86_64
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