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Message #01530
[Bug 1226931] Re: Scroll-Wheel-Adjust Volume is Too Coarse-grained
The volume menuitem's scroll is following the spec at
https://wiki.ubuntu.com/Sound#Sound_menu:
> Whenever the volume item is highlighted:
>
> The Left and Right arrow keys should instantly decrease or
> increase the volume, respectively, to the nearest 5 percent step.
>
> The “-” and “+” keys should instantly decrease or increase the volume,
> respectively, to the nearest 5 percent step.
>
> Rolling a mousewheel up or down should increase or decrease the
> volume respectively, 10% per click.
So (IMO) the problem isn't the scroll behavior, but rather that
left/right and -/+ keys don't follow the spec, so there's not a good way
to step the volume up & down in the smaller grain. We could handle this
in IDO by giving idoscalemenuitem key-press-event and key-release-event
handlers as is done in the sibling idoplaybackmenuitem
--
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https://bugs.launchpad.net/bugs/1226931
Title:
Scroll-Wheel-Adjust Volume is Too Coarse-grained
Status in Sound Menu:
In Progress
Bug description:
As you know Ubuntu Unity's Volume indicator allows you to adjust
volume by scrolling the mouse-wheel (while the mouse-pointer is
hovering over the sound indicator).
I realize that mouse-scroll-wheels have different degrees of
precision, but for me if I move my scroll-wheel one notch it adjusts
the volume by too large a unit of volume.
I would like this method of volume adjustment to be more fine-tune, so
that my mouse-wheels adjustments can cover a more complete spectrum of
volumes. As is, I often find that one scroll-wheel-up produces a
volume that is too loud, while one scroll-wheel-down is too quite.
Ultimately, I'm forced to click the indicator and move the volume-
slider to achieve the desired volume that is in-between the course-
grained adjustments provided by scroll-wheel-volume-adjustments.
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References