unity-design team mailing list archive
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unity-design team
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Mailing list archive
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Message #01332
Re: Middle-click on indicators
> That wasn't the problem: the problem was that the menu was geekier than
> people were wanting, because the designers were expecting them to be
> left-clicking instead and they weren't. I expect the same would happen
> here: programmers would say "yeah, my menu is complicated, but you can
> just middle-click".
Again: the difference from the Windows case to what is being proposed
here is that middle-click is *not* what people are expected to do. It's
a shortcut. Like keyboard shorcuts: they are not expected to be used
by default, but can increase efficiency of advanced users.
References
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Messaging menu: efficiently dismissing messages
From: Conscious User, 2010-04-14
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Re: Messaging menu: efficiently dismissing messages
From: Thorsten Wilms, 2010-04-14
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Middle-click on indicators
From: Conscious User, 2010-04-14
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Re: Middle-click on indicators
From: Mark Shuttleworth, 2010-04-14
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Re: Middle-click on indicators
From: Chow Loong Jin, 2010-04-14
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Re: Middle-click on indicators
From: Chow Loong Jin, 2010-04-15
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Re: Middle-click on indicators
From: Chow Loong Jin, 2010-04-15
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Re: Middle-click on indicators
From: Mark Shuttleworth, 2010-04-15
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Re: Middle-click on indicators
From: Remco, 2010-04-15
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Re: Middle-click on indicators
From: Matthew Paul Thomas, 2010-04-15
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Re: Middle-click on indicators
From: Philipp Wendler, 2010-04-15
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Re: Middle-click on indicators
From: Matthew Paul Thomas, 2010-04-20