← Back to team overview

unity-design team mailing list archive

Re: Hovering to open items on the top panel

 

On Thu, Apr 22, 2010 at 18:35, Diego Moya <turingt@xxxxxxxxx> wrote:
>> It makes the accidental hover over these menus a lot more painful. I'd rather
>> not have this.

i can imagine a proficient hacker would not care about too much of
this, his hands being on the keyboard most of the time.

> Ditto. But I think this still can be made to work. This unwanted
> accidental case can be avoided with careful tuning:
>
> a- put a delay in the "open menu on hover" behavior. This makes the
> error less likely.
> b- if the user didn't click the menu label, hide the menu as soon as
> the mouse leaves the menu boundaries. This make the error less painful
> if unwanted opening happens.
> c- if the user did click the menu label, don't hide the menu by moving
> the mouse away. This prevents b) being hurtful in the case where the
> user does want to interact with the menu.

agree.
this would bring the better of webdesign UI patterns to our oldfashioned menus.
yes!



Follow ups

References