unity-design team mailing list archive
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unity-design team
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Mailing list archive
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Message #01727
Re: Two suggested designs for the Sound Indicator
On 4 May 2010 13:24, Alex Launi wrote:
> On Tue, May 4, 2010 at 2:20 PM, Diego Moya <turingt@xxxxxxxxx> wrote:
>>
>> Yes I know, and it's not enough for me. I preferred the old way where
>> you used a single precise click to reduce a deafening sound, instead
>> of having to wheel down during a couple seconds to achieve an
>> acceptable level. This critical case is not well supported by the
>> current volume control.
>
> Left-click, hold, move cursor down a couple of millimeters, release.
> Muted.
So, does it mean that a direct drag does control the slider?
How is that discoverable? I preferred the old approach anyway, this
solution is for power users.
Follow ups
References
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Two suggested designs for the Sound Indicator
From: Sense Hofstede, 2010-05-03
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Re: Two suggested designs for the Sound Indicator
From: Chow Loong Jin, 2010-05-03
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Re: Two suggested designs for the Sound Indicator
From: Martín Soto, 2010-05-03
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Re: Two suggested designs for the Sound Indicator
From: Martín Soto, 2010-05-03
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Re: Two suggested designs for the Sound Indicator
From: Frederik Nnaji, 2010-05-04
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Re: Two suggested designs for the Sound Indicator
From: Gavin Langdon, 2010-05-04
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Re: Two suggested designs for the Sound Indicator
From: Diego Moya, 2010-05-04
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Re: Two suggested designs for the Sound Indicator
From: Mario Vukelic, 2010-05-04
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Re: Two suggested designs for the Sound Indicator
From: Diego Moya, 2010-05-04
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Re: Two suggested designs for the Sound Indicator
From: Alex Launi, 2010-05-04