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Re: Sound Menu

 

On Wed, May 12, 2010 at 9:49 PM, Frederik Nnaji <frederik.nnaji@xxxxxxxxx>wrote:

> On Wed, May 12, 2010 at 03:48, Tyler Brainerd <tylerbrainerd@xxxxxxxxx>wrote:
>
>> Lets make some firm decisions about what means 'This program is open!'
>> what means 'this feature is on/off' and what doesn't, in all the menus.
>>
>
> +1
>
> Thanks tyler, been thinking the same for long.
> I think we should always inform the user if the app who's icon he is
> looking at is currently active or not.
>
> The volume slider vor VoIP mics should be visible for any type of audio
> capture through the audio interface, e.g. line-in or internal mixdown.
>
> During voice calls, microphone feedback loops should be eliminated by an
> appropiate algorithm within pulseaudio IMHO. perhaps we can do that
> automatically for calls.
>
> If incoming voice calls can interrupt or suddenly alter the user's audio
> experience, then we should have a way of rejecting or blocking all incoming
> audio calls from the beginning.
> ..in order not to allow such an interruption while watching a movie or
> listening to a speech..
> this could be taken care of by adding an appropiate module to empathy...
> perhaps controllable via the me menu..
>

+1

In such a case DND mode would really mean something.

Alex.

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