← Back to team overview

unity-design team mailing list archive

Re: Sound menu slider interaction

 

Hi Thorwil,

On Sun, Aug 22, 2010 at 10:42, Thorsten Wilms <t_w_@xxxxxxxxxx> wrote:

> Using the whole slider area as single drag handle makes for a
> faster/easier to hit target and avoids surprises with unintentional
> stepping. Note that the value-mark should not look like a handle, then,
> as it would cause users to aim at it for dragging.
>

thank you!

All this can be found in the fader design in Ardour.
>

wow Thorwil, i didn't know you were behind those!! Respect, Ardour is
magnificent!
If only we had hardware drivers for AVID's digi003... ;(


> It's mainly about an additional concept, but some examples of how such
> sliders could look like can be found at:
> http://thorwil.wordpress.com/2007/05/01/fan-sliders/
>

having two axes to coordinate makes no sense, unless two values depend on
simultaneous coordination.
Simple volume change is a one-value thing, so i think the excellent concept
you present above is a little too rich for this particular application..

References