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Handling workspaces in Unity's launcher

 

Hi, I recently sent this request to
Launchpad<https://bugs.launchpad.net/unity/+bug/667245>
:

> I think an easy way to move windows between workspaces, and switch
> workspaces, would be to use colored areas in the launcher. Please see the
> attached mockup.
>
> There are four violet areas on the launcher, each corresponding to a
> workspace: the first one is the biggest because it contains three launchers
> (meaning there are three windows in that workspace); the second one is
> smaller because it only has one launcher (that is, there is one window in
> that launcher) and the other two are very small because there are no windows
> on those workspaces.
>
> Dragging a launcher inside each of them would move their window to that
> workspace, and clicking an empty area would switch to that workspace.
>
> Also, moving a favourite launcher to a workspace would mean that everytime
> you open that app, it opens on the workspace where you left it. It would
> also be easy to launch apps directly on a given workspace by dragging it
> from the dash to the corresponding workspace on the launcher.
>
You can see the mockup here: http://imgur.com/ucDyW.png

Could you give me some opinions about the proposal?

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