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Message #04583
Re: WM icon touch target size/position (was: Embedded gnome-panel functional)
Hi Paul, Thanks for reply.
"1. Use a second panel at the right-hand of the screen" and "3. Full-screen
apps would have 100% of _height_ but less width" is exactly what I'm trying
to do. But for the "2. Containing larger versions of those icons in the top
bar" - I'm not so sure what you mean. Please check out this video, it should
be help. http://www.youtube.com/watch?v=iB3qpxAu1f8
PS. The document you attached is really interesting. It's one of the feature
I was longed for. I'd really happy if it were to implement in the next
version. Let me read it throughly. How's the progress of this ?
PS2. Is there a good 2D vector animation like flash (I cannot use Adobe
Flash CS since I no longer windows user). So I can do better mock up than
modifying my own system.
On Fri, Jan 7, 2011 at 11:10 AM, Paul Sladen <ubuntu@xxxxxxxxxxxxxxx> wrote:
> On Fri, 7 Jan 2011, Thamawij Pirajnaraporn wrote:
>
> Hello Thamawij,
>
> Welcome!
>
> It took me a couple of minutes to fully parse the mockup and try to
> work out what it's showing; if I understand correctly, it is
> demonstrating an idea to move the window-manager and indicator icon
> placement from the top of the screen to the right-hand side:
>
> 1. Use a second panel at the right-hand of the screen
> 2. Containing larger versions of those icons in the top bar
> 3. Full-screen apps would have 100% of _height_ but less width
>
> Is that correct?
>
> > A panel is not a thing for touch. In fact, it's really hard to
> > touch it since it is very thin.
>
> For touch, the focus is really around multi-touch. If you're a touch
> user used to single fingers then many of the actions you've
> highlighted above as being "hard" because of their size will be
> available via higher-level multi-finger gestures. Initial parts of
> this gesture language are described in
>
> http://design.canonical.com/ -> "Unity Gesture UI Guidelines"
>
> or more directly, but with a less pretty URL:
>
>
> https://docs.google.com/View?id=dfkkjjcj_1482g457bcc7#5_Initial_gestures_07691306807_35605821083299816
>
> (This is dated September 2010, so I need to check if it's the latest).
>
> Often, very-specific actions such as toggling the wifi or adjusting
> the volume that /could/ be done via a menu are available directly as
> hardware keys. In these cases the indicators are serving more as
> feedback indicators _to_ the user and less as something that needs to
> be clicked or interacted with directly in a touch environment.
>
> -Paul
>
>
>
>
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