unity-design team mailing list archive
-
unity-design team
-
Mailing list archive
-
Message #04785
Regarding the Sound Menu Spec's closing of inactive audio applications
Hi, Coming from bug 658590
<https://bugs.launchpad.net/ubuntu/+source/rhythmbox/+bug/658590>.
I am arguing the sanity of having media players close when no music is
playing. Since this spec assumes that the user has no purpose for the
application when closing wouldn't it be safe to say that any wasted RAM
would be shifted to the swap partition? That's what it's for.
Constantly spending resources on starting and stopping a program can in
the long run add up to a lot of wasted performance. Media players are
among the most frequently accessed programs on computers - Should the
CPU be hogged that much? Most media players scan the music library upon
startup - When I start Banshee or Rhythmbox up it takes about a minute
for the programs to scan my music. It doesn't make sense to have it do
that every time I want to look through my library.
The close button's purpose has been obfuscated because of the systray
and now it's been even furthur confused. Close /should/ close the
program - however, invoking the close button to do different actions
depending on the state of the program does not follow any sensical
design - it has buried the design down a hole of larger complexity.
Thank you for your time.
--
-Brett Cornwall
Follow ups