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Re: Design problem: Menus hidden by default in Unity

 

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Chris Coulson wrote on 15/03/11 18:44:
> On Tue, 2011-03-15 at 17:34 +0000, Matthew Paul Thomas wrote:
>...
>> I have a simple proposal to fix these problems: The application title
>> should be removed from Unity's menu bar. I'm reliably informed that
>> this would be extremely low risk, in that it would involve changing
>> two lines of code.
>...
> What would happen for maximized windows? I fully agree that displaying
> the window title in the panel for non-maximized windows makes no sense,
> but are you suggesting that we should lose the window title entirely
> for maximized windows too?
>...

The window title is less useful (i.e. used less often) than the menu
titles. So if it was necessary to choose, then yes, I'd choose to hide
the window title when maximized.

I don't think it should be necessary to choose, though. Nobody complains
that maximized windows on the Mac, for example, have the title bar below
the menu bar. Any effort to save more space than that should go towards
a full-screen mode that doesn't have a title bar or window controls at all.

> For the "Connect to Server" example you gave too - this is pretty bad
> even if you *do* know where the menu is, because you need to minimize
> windows and/or click on an empty area on the desktop in order to even
> get the menu to show (and I don't think that's particularly
> discoverable IMO). Is there not a better way to provide such
> functionality (eg, a button in the Files & Folders dash)?
>...

It's present in the "File" menu for all Nautilus windows, not just for
the desktop.

- -- 
mpt
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