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Re: A realistic vision of the next iteration of Unity

 

I agree on all points, especially the frustration of not being able to
remove the global menu/top panel.

Still though, wouldn't something like what I proposed earlier
http://fav.me/d3h14i1 (disregard everything but the traybar in top-right
corner) work?

Last I checked, Gnome supported multiple resizable panels. Wouldn't it be a
simple matter of defining "this autoscaling, always-on-top panel goes in the
the top-right corner and holds all the tray-icons per default"? As far as I
see it doesn't violate the standard convention of how tray-icons work, while
at the same time allowing for removal of the rest of the panel.

2011/5/29 Ed Lin <edlin280@xxxxxxxxx>

> On Sun, May 29, 2011 at 7:41 PM, Niklas Rosenqvist
> <niklas.s.rosenqvist@xxxxxxxxx> wrote:
> > Ok, should I post these in ayatana-design or should I be more specific?
> >
> The Expose thing is compiz, most of the other points concern the
> launcher so I'd fill them under Unity. Actually I'm not really sure
> what ayatana-design should be used for at all.
> The ubuntu welcome center needs a different approach, maybe that's
> what aytana is for? It's not a needs packaging because it doesn't
> exist, it's not a part of core Unity either. It's more of a high level
> design/usability goal.
>
> PPA could be filled under ayatana too or directly under "ubuntu", it's
> nothing that concerns a single package but is an
> infrastructure/management issue.
>
> But I'm no expert on these matters...
>
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