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Message #07128
Re: Unity Lens Mockup.
> one thing that troubles me about lenses at the moment, is that the
> entered text doesn't travel along when i move between lenses. The
> optimum would be, if there were no lenses at all and the computer could
> read my mind from the text i input.
> Somehow, Synapse (GnomeDO on steroids) got that one right. But enough
> of that.. beautiful mockups, especially #2, good lookin!
the developers can't read your mind either :p
why not open a bug ?
oh and i like the lenses on top too, there's another good mockup here:
http://www.omgubuntu.co.uk/2011/11/better-positioning-lenses-within-the-dash-mockups/#comment-360955688
________________________________
> From: frederik.nnaji@xxxxxxxxx
> Date: Fri, 11 Nov 2011 13:16:34 +0100
> To: hairymonkey.evan@xxxxxxxxx
> CC: ayatana@xxxxxxxxxxxxxxxxxxx
> Subject: Re: [Ayatana] Unity Lens Mockup.
>
> On Thu, Nov 10, 2011 at 05:35, Evan Lin
> <hairymonkey.evan@xxxxxxxxx<mailto:hairymonkey.evan@xxxxxxxxx>> wrote:
> I don't like how the lens are looking for 11.10 in unity so I made
> come mock ups.
>
>
> i'm lovin mockup n#2, the lenses integrated into the search bar
> beautifully, the message behind them being "above" the text field is
> that they are categories, i.e. "hyper" text, i.e. "above" in english.
> beautiful!
>
> one thing that troubles me about lenses at the moment, is that the
> entered text doesn't travel along when i move between lenses. The
> optimum would be, if there were no lenses at all and the computer could
> read my mind from the text i input.
> Somehow, Synapse (GnomeDO on steroids) got that one right. But enough
> of that.. beautiful mockups, especially #2, good lookin!
>
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