Hey,
On Wed 22 Feb 2012 09:39:21 GMT, Mikkel Kamstrup Erlandsen wrote:
Hi all,
We seem to have a recurring item that we can not cleanly address
currently.
Consider these two bugs:
https://bugs.launchpad.net/ayatana-design/+bug/681348
https://bugs.launchpad.net/ayatana-design/+bug/868423
The common theme is that we want some sort of simple app-like-thing
that calls into some deeper system hooks.
Sure - this can all be done as full fledged apps with their own
.desktop files and packaging an all, having compiz or unity expose
public api to do this, but that just seems to me as the wrong
solution. Exposing semi-internal stuff as public api, extra packaing
snafu etc, or new config options, etc.
I am toying with the idea of having Unities dynamically export a set
of "syslets" available on the session bus, and exposed in the apps
lens via a special scope or something. This would be a Q feature of
course, we'd need s stop gap from P.
Since syslets would be dynamically exported and have some shared DBus
activation conventions (perhaps simply GActions and GMenuModel) it
would remove packaging overhead and the need to expose internal api or
weird config options.
This way different Unities and different setups could expose different
syslets, making sure we only show stuff that works.
Another huge benefit is that we can more easily accept "speculative"
or experimental features and expose them as syslets.
Thoughts?
I like the general idea. In addition to the scope, we could have another
BAMF backend that reads these and exposes them to the Unities, with all
their properties, right? Or were you thinking of another way?