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[Bug 530646] Re: Idle military people

 

I've seen on normal militarysites that some defenders come out and get
back in just a they are at the flag. But they come out again a bit
later. So it's hardly to see. I think it's a problem with the path
finding. I think the task defense do something similar (as the pop_task)
if they don't find a way. The soldiers who come out first seem to
prevent following soldiers for finding a path on the first try. So they
break the task.

The problem are not the cases where the task defense(/attack?) takes
care of taking them home but the cases where the task is pop without the
soldier being home. Like in Bug #531037: There were a pop_task() called
without the soldier being at home. Possible that there are other places
where this happens.

-- 
Idle military people
https://bugs.launchpad.net/bugs/530646
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Status in Widelands: Triaged

Bug description:
Full description here, only tracked here to be markes as show stopper for rc1

https://sourceforge.net/tracker/?func=detail&aid=2961814&group_id=40163&atid=427221